One of the most fantastic paths of AI is the procedural generation of levels, maps, art, tasks, quests, NPCs, bots, etc.
No need to wait for a dev group, a game studio, a version 2 just to get some variation. And once the doors open to AI add-ons/plug-ins/DLCs, the sky is the limit.
No need to wait for a dev group, a game studio, a version 2 just to get some variation. And once the doors open to AI add-ons/plug-ins/DLCs, the sky is the limit.