with some decent doppler you could simulate altitude differences tooHalf-Wit said:just imagine with TRUE DD 5.1 support you will be able to not only hear the disk go flying past your head from right to left, but also front to back.
with some decent doppler you could simulate altitude differences tooHalf-Wit said:just imagine with TRUE DD 5.1 support you will be able to not only hear the disk go flying past your head from right to left, but also front to back.
Half-Wit said:P.S. last night i was playing T1 with headphones on , and i swear when people were trying to MA me i heard there disk sound fly from my right ear to my left , or vice versa depending on where it was comming from. that in it's self was pretty nice, just imagine with TRUE DD 5.1 support you will be able to not only hear the disk go flying past your head from right to left, but also front to back.
Ahh yes that would be very sweetMaD_ReBeL said:with some decent doppler you could simulate altitude differences too
this is true, but how often do you find a demand for 4.1 ? not very often, besides is there any things actually coded for 4.1 sound ? I know quadraphonic sound was popular in the 70s and 80's .Ixiterra said:You can do that with 4.1 too buddy.
Jesus christ man, make a fucking sensible argument.Half-Wit said:this is true, but how often do you find a demand for 4.1 ? not very often, besides is there any things actually coded for 4.1 sound ? I know quadraphonic sound was popular in the 70s and 80's .
*edit* quadraphonic sound and 4.1 are very different
That would be my guess, have the voice commands and all the voice come out of the center channel(its mostly used in the film industry for just talking) and have the sound effects ( weather , gun sounds , people walking , ect...) come out of the other channels as they fit. I never played tribes 2 but i heard that the shocklance was lame when some one snuck up behind you, maybe with 5.1 you would be able to HEAR the person's footsteps behind you.Zoolooman said:You can emulate the center channel on a good 4.1 system.
Center channel is pretty good for film, but I wonder what you'd use it for in a game?
Maybe musical score/voices coming from the center channel and directional sounds coming from the satellites?
Huh ? once again my "idiotcy" is not being able to understand wwtf that is suppose to mean , nothing could ever possible use thoes 2 speakers ? then why are they there ?Ixiterra said:NOTHING COULD EVER POSSIBLY USE THOSE TWO REAR SPEAKERS, ESPECIALLY NOT A 5.1 SETUP. 5.1
.
Dude, games have been able to do that since 1997. Where the fuck have you been?Half-Wit said:That would be my guese, have the voice commands and all the voice come out of the center channel(its mostly used in the film industry for just talking) and have the sound effects ( weather , gun sounds , people walking , ect...) come out of the other channels as they fit. I never played tribes 2 but i heard that the shocklance was lame when some one snuck up behind you, maybe with 5.1 you would be able to HEAR the person's footsteps behind you.
Yes they have been able to do that , but our discussion here is about Dolby Digital 5.1 , many games have been " surround capable" but none yet have been encoded in 5.1.Ixiterra said:Dude, games have been able to do that since 1997. Where the fuck have you been?
Zoolooman said:Are you sure? I wouldn't be surprised if HALO for the X-Box wasn't 5.1 DD, considering it sounded blindingly awesome on the surround system...
Actually, now that I think about it though, the directional sense was quite awful. It didn't doppler, or do anything like that, so you didn't get a good sense of a sound environment.
SO WHAT? How important is Dolby Digital to a friggen video game? You suggest them being compatible with 7.1 later on, yet you completely dismiss 4.1 because there's "no support." Then you go on to talk about how it would be cool to hear someone sneak up behind you when you can ALREADY DO THAT WITHOUT DOLBY DIGITAL OR a 5.1 setup.Half-Wit said:Yes they have been able to do that , but our discussion here is about Dolby Digital 5.1 , many games have been " surround capable" but none yet have been encoded in 5.1.
*edit* they have games out that emulate 5.1 , but there are no true 5.1 encoded games yes. (i thought the new star wars game would have been , but its not)
Ixiterra said:SO WHAT? How important is Dolby Digital to a friggen video game? You suggest them being compatible with 7.1 later on, yet you completely dismiss 4.1 because there's "no support." Then you go on to talk about how it would be cool to hear someone sneak up behind you when you can ALREADY DO THAT WITHOUT DOLBY DIGITAL OR a 5.1 setup.
You are so frustratingly stupid that I can't talk to you anymore or I might have an aneurysm.
i would think that your weapon sound should always ceom from the center seeing as its always pointing in front of youZoolooman said:You can emulate the center channel on a good 4.1 system.
Center channel is pretty good for film, but I wonder what you'd use it for in a game?
Maybe musical score/voices coming from the center channel and directional sounds coming from the satellites?
MaD_ReBeL said:i would think that your weapon sound should always ceom from the center seeing as its always pointing in front of you
THX from what i understand is more of a quality specification, honestly i dont know much about THX.Sir Lucius said:Btw, I wasn't trying to be malacious, I was just looking for an argument.
What's so special about DD encoding over whatever they use now?
What about THX, DTS, etc? What are the differnces?
any updates weasel?Marweas said:I don't think so, but I will find out for sure.