Healing is not useless at all if you're any good at it.
Cheese is pretty OP right now but it's not unbeatable if the cheesers aren't any good. My shaman partner with 100 resilience who just hit 80 the day after the season started can last a good while; I just have to peel for him more than I normally would with a shaman partner.
I'm starting to think it's actually going to be a lot better with resil. I still don't think it's as good as S4 balance but meh, after playing a bit more it's just a lot harder, but not impossible.
I sure fucking wish I was a mage right now though
The difference between S3 and S4 weapons was not significant enough to justify attributing the inability to hit 2050 to gear. Comp is also a weak argument at that rating level...you don't see that mattering until 2200+ when most teams aren't making stupid mistakes. The field was level last time. There was no "glass ceiling" created by the weapons.
Ok, but even with S2 gear, if you were capable of 2050 s3 you should at least be able to manage something in the 1850-2k range s4 with the s2 gear...meaning you should at least be able to get enough points each week to start making up for the gap. 4/5 S4 with an s3 weapon was more than enough to compete s4.Smaq's experience lies mostly (in our guild anyway) with what Jiv and I did in S3 and S4.
In S3, we got to 2050 and consequently quit arena after that rating (when we got shoulders). We did this in S1 gear.
In S4, we rerolled (I rerolled rogue) and had mostly S2 gear. The S2 -> S4 gap is pretty damn large as was the S1 -> S3 gear.
We probably played about 150 games in S3 and 200+ in S4 as rogue/druid.
Catching up in s4 as an S2 rogue was pretty damn hard, I'll admit. then again, we didn't play Arena nearly as much as Arena players. I'm sure if we had coordinated a bit more and had a bit more experience, we could have beaten some nasty Warlock/Druid comps that we lost to quite often.
Catching up in both seasons, gear was the major factor. I'm not saying we would have been 2400 or a top 10 arena team, but we certainly lost a lot matches to gear alone.
Oh ok, well I agree that selling out and whoring a cheese comp like that would be more effective than healing, but I would like to reiterate that by no means is healing useless.My shaman does way better as enhance with ghost wolf zerg
with shaman mage we just conjure pets and blast something at the start, anything but pallies die.
especially with the new arenas that give no chance for LOS
Pretty much the only way to fix and make everything perfectly balanced is make WoW: Arena Edition and then they can tweak pve and pvp separately - not to mention making everyone happy.
Ok, but even with S2 gear, if you were capable of 2050 s3 you should at least be able to manage something in the 1850-2k range s4 with the s2 gear...meaning you should at least be able to get enough points each week to start making up for the gap. 4/5 S4 with an s3 weapon was more than enough to compete s4.
At any rate I don't buy it at all...the gap wasn't that big of a deal, but that really isn't the point of this thread at all and I don't see any point of arguing about it.
I'm not crying about arenas--I'll be getting Gladiator.i dont consider doing what works, CHEESING OUT
but i guess if i was crying about arena's i would consider anything that beats me CHEESE
In the long run, frost will be better IMO. For now though, I see far more Arcane mages just taking advantage of AP/pyro + AB and killing people in 2 gcds.When you say Mage, are peeps still going Arcane--or is Frost the preferred choice for the PvP crowd?
i dont consider doing what works, CHEESING OUT
but i guess if i was crying about arena's i would consider anything that beats me CHEESE
I don't either, but for the sake of enjoying the game (at least for me) running into the same 3 comps at the 2k rating kind of sucked.
I agree
Hell, i wish healing with my shaman was worthwhile, i would rather play resto
I actually don't know anything that goes on in PvP these days. I am ultra pve nerd now.