I notice at one point (page 13) KP said that Health Kits(repair kits) are virtually invisible. So why not make them not so?
I am just throwing this idea out, so don't shoot me too bad for it- What of making a small HUD for the possession of a Repair Kit, which can aptly be renamed to a Health Kit. It can be an H with a little red plus (for health) in the background. The H signifies the key to press, the red plus signifies it gives you health. It's in your face, it's not invisible, it hits your subconcious and is intuitive (if you ask me). When you use it, the little H is gone. When you get another Health Kit, it's back.
Players can go "Hmm, i wonder what the H is for" they press H, bam, their health goes up. Or, they will be curious and ask, so someone informs them.
That's all hypathetically speaking, however. I would like to keep the repair kit in, but i understand the dev team probably has a good reason to leave it out.
As i have seen mentioned before, the nice part of the repair kit is when you're tearing through someones base (in a shield pack, in some cases) and your ripping people apart. You take some shots, your shields go down, you take some damage, kill off some enemies, nab their ammo and repair kits, and you're up to speed again doing a load of damage.
IMO, it's part of what helps make the game faced paced. Learn to kill fast and stay alive long.
I am just throwing this idea out, so don't shoot me too bad for it- What of making a small HUD for the possession of a Repair Kit, which can aptly be renamed to a Health Kit. It can be an H with a little red plus (for health) in the background. The H signifies the key to press, the red plus signifies it gives you health. It's in your face, it's not invisible, it hits your subconcious and is intuitive (if you ask me). When you use it, the little H is gone. When you get another Health Kit, it's back.
Players can go "Hmm, i wonder what the H is for" they press H, bam, their health goes up. Or, they will be curious and ask, so someone informs them.
That's all hypathetically speaking, however. I would like to keep the repair kit in, but i understand the dev team probably has a good reason to leave it out.
As i have seen mentioned before, the nice part of the repair kit is when you're tearing through someones base (in a shield pack, in some cases) and your ripping people apart. You take some shots, your shields go down, you take some damage, kill off some enemies, nab their ammo and repair kits, and you're up to speed again doing a load of damage.
IMO, it's part of what helps make the game faced paced. Learn to kill fast and stay alive long.
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