[IGA]Russ said:....
that sig drove me nuts for a second
[IGA]Russ said:....
Suddenly_Dead said:To "imperial" arguements:
- Single player was a big reason that Tribes and Tribes 2 lost points on many review sites, and a bit of a reason that some people didn't play it. T:V single player has not been hyped that much, or at all really. T:V single player allows newbies a chance to better themselves at the game on lower skill levels instead of immediately going into multiplayer and dieing every two seconds.
- T2 didn't work on alot of computers that could play T1. Improvement requires money in the real world. Without improvement graphically, many less people would purchase the game. That would be an idiotic business move. And I personally know only one person who won't be buying T:V because of a poor computer, but he doesn't play most computer games anyways (with the exception of Tribes on occassion)
- On the "stupid kid like flying bubble plane": What you seem to be worried most about is not getting credit for the fighter kill, which simply points out the fact that you're one of the people who doesn't like contributing to teamwork in pubs. It doesn't even spawn that often, so what does it matter? You're not losing that many kills, lest that's all you attack... At that you don't even know if they've fixed it for release or not, so why are you complaining about them having to put it in a patch?
BitRaiser said:They said same maps.
End of debate.
In one way I'm actually glad, since this will let me side by side compair the beta to the demo. On the flip side, my purchase of T:V hinges entirely on how big maps can get.
If smallish maps is all it can offer up, I'm gonna be seeing about a torque lisence, instead. (It's got pixel shaders now! Woot!)
That's a weak reason to not buy the game... The community will make maps of all sizes, that's a given. Even though the engine doesn't support infiniate terrain, I doubt it's limited to the sizes of Isle and WL; both of which are fine imo. I'd consider them a medium size.BitRaiser said:In one way I'm actually glad, since this will let me side by side compair the beta to the demo. On the flip side, my purchase of T:V hinges entirely on how big maps can get.
(snip)imperial said:sounds like to me, we all paying just for that stupid ass single player action, which is about as fat as a crack head on some base .... SinglePlayer games can be okay, if they are on a console and your friend can play with you on it at same time .... AKA : HALO ....
pyrot3chnic said:That's a weak reason to not buy the game... The community will make maps of all sizes, that's a given. Even though the engine doesn't support infiniate terrain, I doubt it's limited to the sizes of Isle and WL; both of which are fine imo. I'd consider them a medium size.
pick me up at 8?LuRcH said:Date?!?!
Dyno said:Bleh. Same maps.
That's not a very good way to re-attract those who already played the mp beta.
xgalaxy said:Buy T:V and TSE
And for comparison, Arid is probably the biggest map in the game, much bigger then Isle (unless they changed it). So yea, you can have some pretty big maps.
Zio said:You guys don't get it. Irrational is not trying to win you over. They are trying to win everyone over.