Super Smash Brothers: Melee

Cuda said:
Roy >>>>>>> Marth.

Roy is so much more powerful and faster than Marth. Of course, the only thing about them that I like is their counter move. They are far too slow for me to play as.
roy falls faster so his shuffling is faster, but marth runs faster and his moves are faster. Roy's B moves are stronger than marth's, but almost all of marth's A moves are better. Their forward smashes have the same power, but Marth's sweetspot is at the tip of his sword, while Roy's is in the middle. So Marth takes more accuracy, but in the end it's better because he gets more range.

pred - wavedashing is not that bad. The best player in the US rarely wavedashes at all. The only thing that it's really "broken" for is Fox's flatland infinite which only works on some characters on some stages and is goddamn near impossible to really pull off.

here is the community's most recent tier list..
Top
Shiek
Fox
Marth

Upper
Falco
Peach
Captain Falcon
Samus
Jigglypuff

High
Gannondorf
Mario
Dr. Mario
Luigi

Mid
Link
Pikachu
Ice Climbers
Roy
Zelda
Young Link
Yoshi

Lower
Ness
Donkey Kong
Kirby
Geedubya
Mewtwo

Bottom
Bowser
Pichu

I play mostly Falco with Marth and Ganondorf secondary. I would play more, but I don't own a cube so I can't really practice them much.

here are some cool match videos from a national tournament...
http://ssbm.homelinux.net/video/wossbm/gameover/Ken (C Falcon) vs Azen (Marth).wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Dave (Falco) vs Ken (Marth).wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Falco Ditto Dave (Red) vs Sam (Green).wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Falco Ditto 2 Dave (Red) vs Sam (Green).wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Ken (Marth) vs Azen (Sheik).wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Ken (Marth) vs Azen (Sheik) 2.wmv
http://ssbm.homelinux.net/video/wossbm/gameover/Ken (Marth) vs Azen (Peach).wmv

(azen wavedashes a lot. it's when he just looks like he's sliding backward and forward)
 
Mostly: Ness, falcon, jigglypuff, luigi, ice climbers, game&watch
Playing for money: Ness, Sheik, falcon.

My friends & i won my GC at a local gamestop tournament. I made it to semifinals before a friend beat me, and our group ended up w/ 3 in the final. everyone else already had a gc (i swore i'd never pay for one) so my friends gave it to me.
 
here's two of japan's best both playing ganon...
http://captainjack.jp/flying-ganon.wmv

everything i've seen of japanese players makes them look absurdly aggressive.. There hasn't really been any competition between north america and japan yet so nobody really knows if they're better or not, but their best player (captain jack) is coming over here to a big tournament in august, so we'll see how he does there..
 
jesus i never knew SSB:M was so big that they has consesus top players...

why do so many people prefer the n64 version?
 
can some one explain to me how the FUCK captain falcon is a good character?

i play this game a shit load and i have always thought that he was a flawed character.
 
falcon rules in 64 but i rarely use him in melee.. my favs in melee are probably roy and ness (that firework B attack he has kicks ass), but i like playing jiggly as well because people get mad when you kill them
 
I started a video game club at my college (haha nerd++) that got off the ground w/ Soul Calibur 2 but Super Smash Brothers Melee soon took over. We've run a few tournaments but there's one guy who's way better than anyone else always wins (he plays a mean Peach). However everyone's getting better so next year might be different.

Anyway I play as Marth but I also like playing as Ice Climbers. They're fun b/c there's almost no real strategy needed other than "swing your hammers wildly". I know, they do have a few useful moves other than down-A (my fav) but it's always fun to call the pink one a dirty whore when she falls down a hole for no good reason.
 
jotun - Fox has an infinite ground juggle? Wow, now I have to go look for a video of that. I can't really use Fox too well, he's too fast, I can hardly control him.
 
My friends and I favor the Hyrule level over the rest, since we play 4 player the most thus the rest of the levels are mostly too small. There are a few good ones but we do Hyrule then a random then Hyrule etc.. Of the 5 or 6 of us that play one guy is the best none of us can beat him, ever. The skill difference is so great that he mostly just toys with us and he normally takes characters he's not too good with so its not too unfair. We've done 3 vs him when he's fox on the Hyrule Temple and he's held off the onslaught of attacks for at least 5 minutes and almost eliminate someone all together. He's actually excellent at all fighting games, especially Tekken Tag and Tekken 4. Him and his cousin are so good they actually setup small tournaments which basically boil down to someone thinks their cousin is the BEST tekken player ever so my friend and his cousin will play them. Thus far they've beaten the crap out of everyone they've play. Hell my friend played a guy who took 3rd in a Chicago tournament and beat him flawlessly.
 
SmikeP said:
Anyway I play as Marth but I also like playing as Ice Climbers. They're fun b/c there's almost no real strategy needed other than "swing your hammers wildly". I know, they do have a few useful moves other than down-A (my fav) but it's always fun to call the pink one a dirty whore when she falls down a hole for no good reason.
i have seen some really mean ice climber tricks though... People are able to do things to get them to work separately.. like have one do the frost breath while the other walks up and forward smashes. One throws up while the other jumps and spikes them back down into another grab.. crazy stuff. There's a really big gap between beginner (walk around smashing) and advanced with them though..

dooster said:
can some one explain to me how the FUCK captain falcon is a good character?

i play this game a shit load and i have always thought that he was a flawed character.
falcon is a great rushdown character. He's incredibly fast, but he's one of the hardest to actually use well. You really have to be able to short hop and L-cancel consistently to do well with him.

Negator said:
jesus i never knew SSB:M was so big that they has consesus top players...

why do so many people prefer the n64 version?
I think Ken has actually gotten paid just to show up at tournaments...

some people prefer the 64 version either just because they played it first and dislike change, or because in 64 it's more possible to string together huge unbreakable combos. 64 is often a faster game, but melee has more depth to it I think.

SmikeP said:
jotun - Fox has an infinite ground juggle? Wow, now I have to go look for a video of that. I can't really use Fox too well, he's too fast, I can hardly control him.
Fox is generally considered the hardest character to use well, followed by C Falcon.

here's a video of his ground infinite...
http://www.smacknuts.com/upload/Combos_Fox_to_Link.zip

you need a flat area with decent width and it doesn't work against characters with low traction (luigi, marth). It's easiest against Link because he gets knocked back the least by fox's reflector.

short hop > drill kick > L cancel > reflector > wavedash out of reflector > repeat

(wavedash = jump then quickly air dodge at an angle into the ground)
(L cancel = while doing an aerial attack, hit L, R, or Z just before landing on the ground to reduce the lag after landing during the attack)

it's really hard to wavedash out of the reflector that fast consistently, and it's tricky to turn it around to avoid pushing them off the stage. I can't even come close to doing it..
 
actually, the n64 version is a lot slower than melee. I prefer it because melee seems awfully gimmicky to me, just add a bunch more characters and speed the game up for no reason :/ I guess I just liked the pace of the original more, and I enjoyed all the little imbalances.
 
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