SecretSquirrel
Veteran XV
Dammit 1teaminlondon, go be a good little TW member and find me where I can buy the overcoat jacket Marcus Wright wore in Terminator Salvation.
which triber still works there?
At least we have a connection to pass out some TW love when it's beta time lol.I don't want to say it here, if he wanted to be known I'm sure he would post.
But don't fret, he is handling game balance. I could think of no one better.
I am excited for this game and will drop all other games to play this when it's retail.
which guilds were you in? were you in BE?
the pve grinding only existed for a few months after the game was out and after that the pvp rewards for just doing pvp was plenty.. and pve could be avoided altogether if you wanted
running gimmicks/flavor of the month things were more for lower skilled groups... a lot of teams knew what was coming and would either bring heavy counters to it or run something that wasn't similar to avoid the counters
BE for a little bit because Dac was the one who hooked me up with a beta key. But I only ran Hall of Heroes with BE for shits and giggles. I spent most of my time playing for IVEX before they became inactive before the first expansion. After that I sorta kicked around a bunch of teams that consisted of mostly the same mix of players that kept breaking up due to drama and ego and reforming under different names. We were never good enough to be considered the top 2 US teams for GWWC but decent enough to hover top 10 on the ladders.
Yes, and the only thing that kept me playing was because the teams I played with won most of our games so it was easy for me to unlock all skills; also rolling with smurf teams and farming guilds.
Imagine my disappointment when during GW beta the game which was marketed heavily as a PvP oriented grind-free game became the exact opposite after the release. The hundreds of skills I was able to freely use to PvP with during beta were now all locked and required me to beat the game multiple times to unlock enough skills for me to just play a single class composition fully (monk/whatever). And don't even get me started on hunting obscure bosses in order to "capture" elite skills.
Also, the FoTMs were everywhere. Especially the top tier teams. Some of it was more subtle but the theory that this is currently the best/most unbalanced way to force GvG victories was still there. Drain teams, Victory or Death (split build and/or spirit spam), Warrior assist trains, etc, etc... I could go on.
The meta-games weren't things thought up by and exclusively used by lower ranking teams. Their understanding of GvG and class mechanics are too poor to be able to creatively think of unique unbalanced shit on their own. Low teams mimic what they see top teams doing and they do so with poor results. These teams lose not because they got "countered", it's simply because they're bad.