wetwilly said:in demo/beta the game would be flawlessly smoothe for me, but now every time i look in the direction of the most action it becomes rediculously choppy
is this known or is there any fixes/posts about it
radeon 9600 pro
ATHLON XP 2800+
ABIT NF7-S
512 ddr
Halfscan said:I'm guessing it's a combination of the non-beta maps being un-optimized (I get 70+ fps on all the demo maps... and hardly get above 35 on most of the "new" retail maps), and a big memory leak somewhere (played through a full rotation of maps on server, starting with Cavern at around 70 fps... when cavern came back around the second time I was hitting 22 fps).
The only thing that's worked for me is to regularly re-boot. :/
-Half
Ive NEVER had that problem on that map or any map for that matter.Sudsaroo said:I made a video of my experiences. Seems that Multi is affected as well.
It was playing fine and then suddenly when I'd look in a certain direction my FPS would just die. If I looked out away from everything it would come back, but it's like there is this FPS dead zone that just kills my machine.
AMD 3400+ 64
ATI 9800 Pro
WinXP
1GB RAM
http://www.fscnation.com/~sudsaroo/TV-Mem_Leak.avi
Sudsaroo said:I made a video of my experiences. Seems that Multi is affected as well.
It was playing fine and then suddenly when I'd look in a certain direction my FPS would just die. If I looked out away from everything it would come back, but it's like there is this FPS dead zone that just kills my machine.
AMD 3400+ 64
ATI 9800 Pro
WinXP
1GB RAM
http://www.fscnation.com/~sudsaroo/TV-Mem_Leak.avi
Sudsaroo said:Done with Fraps.
I ran it at 1280x768 but I have the same problems at 1024x768.
I have everything at Ultra High except for Textures at High. If I put Textures to Ultra High my FPS dies (like 1FPS) all the time, this never used to happen with the beta or SP Demo.
Sudsaroo said:No AA or AF on.
This isn't the only place this happens, it's just one I happend to record for the video. It happens quite frequently in Single Player.