A zero-sum DKP system is stupid.
A zero-sum DKP system as a foundation with attendance factors and various priority rules is a very solid loot system.
There are tons (and I mean tons) of "raiding" guilds out there with zero fucking clue what they're doing. I affectionately refer to them as Wowwiki Strat guilds. You can probably guess why. These guilds tend to outright copy-paste everything that works, DKP systems included. Without the finer points of a good system to balance out unfair occurances like those that have been mentioned, DKP systems suck hard.
All in all, the absolute best loot system you can come up with is any system that is backed by 100% genuine players. I don't know if any such guild exists where every player plays solely to raid, loots exclusively to better guild progression, avoids loot whoring, loot drama, collusion, hoarding, and other petty, greedy shit.
This is exactly what I'm getting at. If you're part of that 1%, any loot system will do fine for you. And holy fuck do I envy that 1%, because you guys have it good.
A zero-sum DKP system as a foundation with attendance factors and various priority rules is a very solid loot system.
There are tons (and I mean tons) of "raiding" guilds out there with zero fucking clue what they're doing. I affectionately refer to them as Wowwiki Strat guilds. You can probably guess why. These guilds tend to outright copy-paste everything that works, DKP systems included. Without the finer points of a good system to balance out unfair occurances like those that have been mentioned, DKP systems suck hard.
All in all, the absolute best loot system you can come up with is any system that is backed by 100% genuine players. I don't know if any such guild exists where every player plays solely to raid, loots exclusively to better guild progression, avoids loot whoring, loot drama, collusion, hoarding, and other petty, greedy shit.
In theory, this is the best system, but in practice, I think this works for *maybe* 1% of guilds. It requires leaders with excellent overall game and spec knowledge, complete honesty, and a guild with implicit trust in them. That's just too many things to expect at once for almost all guilds.
This is exactly what I'm getting at. If you're part of that 1%, any loot system will do fine for you. And holy fuck do I envy that 1%, because you guys have it good.