WoW was released in 2004. Since then, guilds saw the group infrastructure needed to complete all PvE challenges change multiple times. These changes were brought about by necessity, not randomness.
Some of us played when guilds were situated around 55 size roster and 40 person raids. It would be ludicrous to return to that today and it is possible groups of 25 will be considered ludicrous in the future. Cataclysm is a period of transition.
All signs point to a decrease in overall time spent in-game by most WoW subscribers. Players are getting tired of doing the same thing, but will continue to do so if it gets less tedious. This also aligns with the will of Blizzard, who wishes for subscribers to spend less time in WoW.
By removing the need to do the same content in groups of 10 and 25, Blizzard appeals to most players who want to do same things less often to complete all PvE challenges.
Most WoW subscribers are fans of all Blizzard franchises and therefore Blizzard also wants to clear up the schedules of WoW subscribers so they can continue to pay for the game, but also purchase their new releases, such as Starcraft II and Diablo 3.
All in all, some stupid changes, some brought on by necessity.
Some of us played when guilds were situated around 55 size roster and 40 person raids. It would be ludicrous to return to that today and it is possible groups of 25 will be considered ludicrous in the future. Cataclysm is a period of transition.
All signs point to a decrease in overall time spent in-game by most WoW subscribers. Players are getting tired of doing the same thing, but will continue to do so if it gets less tedious. This also aligns with the will of Blizzard, who wishes for subscribers to spend less time in WoW.
By removing the need to do the same content in groups of 10 and 25, Blizzard appeals to most players who want to do same things less often to complete all PvE challenges.
Most WoW subscribers are fans of all Blizzard franchises and therefore Blizzard also wants to clear up the schedules of WoW subscribers so they can continue to pay for the game, but also purchase their new releases, such as Starcraft II and Diablo 3.
All in all, some stupid changes, some brought on by necessity.