Blotter said:zentsetse can't be more wrong. we're good in 1v1, we suck balls in groups.
then quit playing your lock cuz you obviously dont know how to play it... although many locks on this thread have shared good tips worth (re)reading.
Blotter said:its not practical to dot 10 people in a row with this fucked up targetting system and lag. people will be dead by the time we come back to them, get real. anyone with half a brain dispels our dots anyway, gj wasting a shitload of time. pvp'n is about focused targets and front loading. fear and summoning are the only things that make us useful.
you keep claiming "all the experienced warlocks say..." SHUT THE FUCK UP, ive probably PvE'd, PvP'd, raided and dueled more than you. lord knows i have better gear.
umm, ALL IVE DONE with my lock since mid-december is PvP. most of my buddies are lvl 60 warlocks who DO NOTHING BUT PvP. you can posture and CAPS LOCK all you want, but it doesnt change the facts.
my gear "sucks" cuz ALL I DO IS PVP (yet id point out my stam is pretty damn nice for a lock), and would rather keep +stam parts than grind for dreadmist and such (my "shitty" robe has the same +stam as dreadmist).
as for the SUBSTANCE of your post... (as opposed to the flame bait)
yes, relying on dots for damage in group pvp is indeed retarded (same goes for high end pve). however, i dont think anybody here actually argued for that (only people even talking about that are the trolls who have no experience playing warlocks)
as for targetting system, i have NO idea wtf you are talking about. i have never had any problem whatsoever targetting. i have mouse3 and mouse4 bound to MA and SA. i have absolutely no trouble either clicking (with V-bars showing) or tabbing through enemies (or clicking a friend and assisting). if "targetting" and lag are really a problem for you, no fuckin wonder you believe this stuff. could it be better for pvp? sure, but whining about it is stupid.
like i said, placing dots on casters to back them off and to perhaps get some shadowtrance pops is useful as a crowd control effort (you say dispelling is easy for them to do, and if they DO that... then i can proudly say i made them waste time and mana). the point is that you back their casters from the front line and then help pound and melee guys who got stuck out there.
anybody who talks about group pvp without grasping these dynamics doesnt obviously have much experience with it imo. you talk of group pvp like it's a zerg rush... and that just isnt effective.
warlocks are a complex support class that is very flexible. you can do CC, you can do damage... you can step in for crises. group pvp with good groups is NOT about zerg rushing and max dps spammage. that's how kiddies play it and they get crushed by good groups. if your group is on the hunt or holding a position, the idea is to work as a team to chip away at the opposition until you can overwhelm them.
if your only tactic is to just pound keys mindlessly lookin at your dps meter... then stick to being a warrior or a mage.
anyways, you are greatly mistaken about your own class' capabilities.
dont yell at us for knowing how to be effective in group pvp...
Blotter said:i still have fun with the class, but WE ARENT THAT USEFUL WHEN IT COMES DOWN TO WHAT THE OTHER CLASSES OFFER IN GROUP PVP, GET IT THROUGH YOUR HEAD.
and we got more fucked with this new patch comin up, gg.....
1. you can yell all you want but it doesnt make you right. you are flat out wrong and perhaps you need a new guild if that's what your buddies tell you, or to perhaps listen to people who know WTF they are talking about
any guild who doesnt grasp the importance and contribution of locks in group pvp isnt to be taken seriously. period.
2. warlocks didnt get more fucked in this new patch. i cant even fathom how you'd argue that being able to have a doomguard NOT get dispelled anymore is "fucked"
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