tvsucksbot 0.420

[meph]DooM!

Contributor
Veteran X
[hudbot v0.!420!]
- Tons of random speedups that hopefully don't crash much
- HudBot now replaces nearly every texture in Tribes (except
terrain, becuase it wasn't meant to be altered)
- Added waypoint marker and semi-proper enemy support to
RadarHUD
- Added .ZIP support
- Removed crappy ColorGUIs, ReticleHUD, and transparent weapon
skins
- HUDs will revert to default Tribes HUDs in Windowed/Software
mode and if HudBot can't load the textures for that HUD
- Some nice new prefs such as $pref::ScreenSize, etc..

http://www.team5150.com/~andrew/project.hudbot/


I changed the paths/filenames for almost everything so they're no longer retarded, you will have to convert your stuff over. ALSO, no more transparent weapon skins (the cost of having almost every texture replaceable)

READ THE TXT FILES IN "Tribes/Hudbot/" BEFORE POSTING DUMB QUESTIONS



P.S. Dedicated to Dave "Thrax" G & all the uncle f**ers at Sierra/VUG who have been trying to kill off Tribes 1 for 5 years, have fun with your gaming abortions while we keep it real with Tribes 1!
christmas_part_2.jpg
 
signed
seems nice so far ;) gj
omg.......32bit gui interface
make a pref for no radar rotation and i m 100% happy

ah crap, Background*.bmp seems not to work, that is my favorite
 
Last edited:
SideSlash said:
hey andrew i need some help with sky crap and weapons crap

your readme's are too technical for my retard brain

i got the skies to work by simply moving them from the older andrew dir into the replaceables dir, but i cant seem to get the huds / weapons i had to work
 
That is hilarious. Your hudbot just patched Tribes Vengeance =P and you never had to stop playing Tribes in the first place.
 
no matter where i put sky files, my sky is always blank on every map.

i guess there's some crap overriding anything i try to use, but i have no idea where or what it is.

HELP! :(
 
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