Aggro priority on anyone within melee range.
Shoots random Hadokens at raid members. Keeps throwing Hadokens at someone who's close (10 yards) with their back to a wall.
Does a Hurricane Kick whirlwind and moves through the raid. Occasionally jumps into the air and Hurricane Kicks all the way across the room, damaging no one but setting up for a throw or Shoryuken.
Walks up and throws random raid members after a Hadoken is resisted, absorbed, or spell reflected.
Does a red fireball in melee range that knocks down 2nd highest aggro in melee range.
Charges random raid members and does a Shoryuken that knocks down and interrupts spell casts.
Jumps over a knocked-down raid member and hits them with the wrong side of his jump kick to try and circumvent mitigation. (Anyone who recognizes this wins a gold star.)
Shoots a five-hit super fireball in a random untargeted direction that moves across the room, anyone who gets hit by one hit gets hit by all 5 for instagib-level damage.
Blocks physical attacks high or low. Any instant melee abilities or auto-attacks used DURING A JUMP against him while the boss is crouching count as overheads and do 120% damage.
I would pay real money to fight this boss.
Shoots random Hadokens at raid members. Keeps throwing Hadokens at someone who's close (10 yards) with their back to a wall.
Does a Hurricane Kick whirlwind and moves through the raid. Occasionally jumps into the air and Hurricane Kicks all the way across the room, damaging no one but setting up for a throw or Shoryuken.
Walks up and throws random raid members after a Hadoken is resisted, absorbed, or spell reflected.
Does a red fireball in melee range that knocks down 2nd highest aggro in melee range.
Charges random raid members and does a Shoryuken that knocks down and interrupts spell casts.
Jumps over a knocked-down raid member and hits them with the wrong side of his jump kick to try and circumvent mitigation. (Anyone who recognizes this wins a gold star.)
Shoots a five-hit super fireball in a random untargeted direction that moves across the room, anyone who gets hit by one hit gets hit by all 5 for instagib-level damage.
Blocks physical attacks high or low. Any instant melee abilities or auto-attacks used DURING A JUMP against him while the boss is crouching count as overheads and do 120% damage.
I would pay real money to fight this boss.
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