(I originally posted this on a forum for Call of Duty:United Offensive)
I just installed CoDUO on a computer I built last August and am having terrible texture glitches.
First, some info; basic computer specs are:
Asus a8n-sli mobo
amd athlon64 3000+
evga geforce 6800gt 256mb
2gb pc3200 corsair-xms ram
Here is a screenshot of the problem: http://img.photobucket.com/albums/v722/MetaB72/textureprob.jpg
This problem has been present in various forms on atleast one game since I first built my computer, but it was so rare that I thought nothing of it. Now I'm getting this in most, if not all of my games including CoD2, UO, Halflife2 and slightly in Civ4 and Battlefield2.
The problems arise after some amount of play time, which originally led me to think it was heat, but after rearranging airflow, fan positioning and monitoring tempuratures I do not believe the problem is related to overheating.
It isn't drivers (most likely) since I'm using the newest ones (81.XX is the version I think).
Within UO though, I've noticed that this problem most often arises after the shellshock effect is used, though that isn't the only way it begins. The problem remains on screen for a random amount of time though; sometimes it dissapears with another shellshock effect, or after looking at the ground/sky, or never.
Other games have flickering of the skyboxes, sometimes half the screen will experience stretching, tearing and odd triangles/polygons while the other half will be fine, others will have texture bleeding, flickering dots, etc...
I've changed Vsync, resolution, refreshrate, texture size, AF & AA and still can't find a solution.
I'm at a loss now as for what to do, so any input yall have would be appreciated. Since this problem happens now in almost all of the games I use (with increasing amounts of occurance), I'm suspecting that my video card is just prematurely dying out.
Thanks for your help, and let me know what yall think.
I just installed CoDUO on a computer I built last August and am having terrible texture glitches.
First, some info; basic computer specs are:
Asus a8n-sli mobo
amd athlon64 3000+
evga geforce 6800gt 256mb
2gb pc3200 corsair-xms ram
Here is a screenshot of the problem: http://img.photobucket.com/albums/v722/MetaB72/textureprob.jpg
This problem has been present in various forms on atleast one game since I first built my computer, but it was so rare that I thought nothing of it. Now I'm getting this in most, if not all of my games including CoD2, UO, Halflife2 and slightly in Civ4 and Battlefield2.
The problems arise after some amount of play time, which originally led me to think it was heat, but after rearranging airflow, fan positioning and monitoring tempuratures I do not believe the problem is related to overheating.
It isn't drivers (most likely) since I'm using the newest ones (81.XX is the version I think).
Within UO though, I've noticed that this problem most often arises after the shellshock effect is used, though that isn't the only way it begins. The problem remains on screen for a random amount of time though; sometimes it dissapears with another shellshock effect, or after looking at the ground/sky, or never.
Other games have flickering of the skyboxes, sometimes half the screen will experience stretching, tearing and odd triangles/polygons while the other half will be fine, others will have texture bleeding, flickering dots, etc...
I've changed Vsync, resolution, refreshrate, texture size, AF & AA and still can't find a solution.
I'm at a loss now as for what to do, so any input yall have would be appreciated. Since this problem happens now in almost all of the games I use (with increasing amounts of occurance), I'm suspecting that my video card is just prematurely dying out.
Thanks for your help, and let me know what yall think.