Aereogramme
Veteran X
IrritAnt said:Have World Machine export the texture in Leveller format, and then have Leveller process it into a 16-bit greyscale bMP. That will remove the choppiness, which comes from usign an 8-bit BMP.
The problem is that this wont work with the free demo version of Leveller. A full version costs around 100 dollars, so thats not really an option. Do you have any alternatives?