[T1 Question] Worldcraft/custom map models

solace

Veteran X
I seemed to run into this strange problem with worldcraft. I'm using
wc 3.3 and I'd like to get those models into tribes, for this, I read dox's tutorial and everything was going fine until something strange happened.
(yes, the models are coming into maps)

even if I've done now everything multiple times 1:1 to the guide, there's something wrong with Map2zvl

in other words the executable either a) gets stuck (did a flagstand/base and it halts the processing in some amount of brushes done) or b) gives me errors (after I wanted to make sure it wasn't something odd in those shapes, I made a simple cube and tried to process that one, gave me few lines of errors).

with the cube, it gave me this:

-----------------------------------------------------------

FATAL: code\main.cpp @ 85
Failed to process file: bitch.map
========================================================================
FATAL: code\zedSParse.cpp @ 153
Could not open zedVolume: bitch2.zvl
========================================================================
FATAL: code\quakemap.cpp @ 498
Invalid char on line: 16
========================================================================
FATAL: code\zedSParse.cpp @ 153
Could not open zedVolume: bitch2.zvl

-----------------------------------------------------------

I am wondering if anyone has solution for this problem of mine?
 
its been years since i used worldcraft, but I remember something in the menu called "Check for Errors", which usually occurred after carving
maybe try that

posting screenshots of the object might help too
there's a few people here who were ok with worldcraft
 
yeah I think it was a carving issue, now I got the cube done and it worked out pretty well, just that the time before it just got stuck in there and did not inform any errors on it.
 
Back
Top