One of the great things about Tribes is that when close combat starts it's not usually over in an instant, and both parties usually get several shots off. You can see your attacker, and you can actually predict his actions based on where he's going, what he tends to do, what weapon he has out, etc...
With the sniper rifle that all goes out the window. one minute you're doing fine with 80% or 90% health, the next you're dead. For the person who's dead, that wasn't a fun battle. It's never fun to get killed by somebody who you didn't know was there (don't get me started on the cloaking pack & shocklance combo...). For the sniper it was fun. OOB snipers love that, and many play the game just for the fun of picking off some poor schmuck who never saw them. That's fine (I hate you all, but it's still fine).
On the other hand, in a match, a capper knows where the snipers are likely to be, when they're likely to shoot him, and what he needs to do to avoid getting sniped. At that point it's again a fair battle, and when the red line goes just past the side of your head and you drop down over the hill still breathing it's a good feeling. When they get you, you don't feel cheated, because you knew they were there, and you just didn't quite do your job right. At least the D-Snipers are honest about their job.
With the speed that Tribes embraces, there really does need to be something like the sniper rifle. It doesn't need to be hit scan, but it should be very fast, and very powerful (but not 100% deadly).
So the key is balancing the need for the sniper on D with the annoyance of the sniper on O Lucky for me, that's not my job.
BTW, all you O-Snipers can cry that it's a legit tactic all you want, it won't make us hate you any less, even though you're right. The weapon exists so you can use it - just don't expect the rest of us to talk to you at LANs.
With the sniper rifle that all goes out the window. one minute you're doing fine with 80% or 90% health, the next you're dead. For the person who's dead, that wasn't a fun battle. It's never fun to get killed by somebody who you didn't know was there (don't get me started on the cloaking pack & shocklance combo...). For the sniper it was fun. OOB snipers love that, and many play the game just for the fun of picking off some poor schmuck who never saw them. That's fine (I hate you all, but it's still fine).
On the other hand, in a match, a capper knows where the snipers are likely to be, when they're likely to shoot him, and what he needs to do to avoid getting sniped. At that point it's again a fair battle, and when the red line goes just past the side of your head and you drop down over the hill still breathing it's a good feeling. When they get you, you don't feel cheated, because you knew they were there, and you just didn't quite do your job right. At least the D-Snipers are honest about their job.
With the speed that Tribes embraces, there really does need to be something like the sniper rifle. It doesn't need to be hit scan, but it should be very fast, and very powerful (but not 100% deadly).
So the key is balancing the need for the sniper on D with the annoyance of the sniper on O Lucky for me, that's not my job.
BTW, all you O-Snipers can cry that it's a legit tactic all you want, it won't make us hate you any less, even though you're right. The weapon exists so you can use it - just don't expect the rest of us to talk to you at LANs.