Revelations II Coming this tuesday

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it all sucks i just hope it doesn't suck as hard as i think it will suck because i'm thinking it's really going to fucking suck
 
alright after giving it some thought, here is my thorough analysis:

titan nerf - holy shit that took long enough
bombs - :rolleyes:
heat - :rolleyes:
mom ecm thing - ok...?
lvl5 missions - :shrug:
contract scam nerf - :lol:
 
Yea not having containers in carriers anymore will be a huge bitch. Just for sorting alone (and the extra M3 u get)

Glad the titan got nerfed

I still think triage mode isnt all the great. Being stuck there for 10 mins.....That fucking sucks. In small engagements the enemy will move by that 10 mins(or ur side will lose and ull be the next target...), or in large engagements u wont be able to target teammates in time before they go pop( guy calls he primary..you find his name...start targetting him...and just as u finally have him targetted, he goes pop, then u have to start it all over again)

And dreads now can only target a max of 2 things...sucks for the moros

And having services outside station now...so you can basically have the medical bay and fitting services shot down while your trying to fit a new ship to try and defend....That might suck badly.

Bombs look neat

edit: thinking more about it with the POS changes and the sov changes( anti cynos), dreads really really got nerfed on this. 2 targets, pos's can now set their deathstars all on 1 dread at a time....really looks shitty for dread pilots.

The new exploration seems awsome, especially with lvl 5 missions now (I can see it now on eve-o forums "Can my domi do lvl 5 missions?")
 
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:clap: They used my idea.
This won't change much. Titans will warp in, DD, and then warp out along the same vector they came in on. We're talking about a 20 second process at best, not nearly enough time to bring someone in to lock down a Titan.

Oh, and I can't believe they're deploying this on Tuesday. Half of these features are just being added to Sisi, it's going to be an extremely buggy patch.
 
This won't change much. Titans will warp in, DD, and then warp out along the same vector they came in on. We're talking about a 20 second process at best, not nearly enough time to bring someone in to lock down a Titan.

Oh, and I can't believe they're deploying this on Tuesday. Half of these features are just being added to Sisi, it's going to be an extremely buggy patch.

I disagree. The whole problem was their ability to jump out almost instantly. We never had a problem keeping them from warping.
 
I still think triage mode isnt all the great. Being stuck there for 10 mins.....That fucking sucks. In small engagements the enemy will move by that 10 mins(or ur side will lose and ull be the next target...), or in large engagements u wont be able to target teammates in time before they go pop( guy calls he primary..you find his name...start targetting him...and just as u finally have him targetted, he goes pop, then u have to start it all over again)

Broadcast system. The 2 target thing will just make big capital battles a giant pain since you were likely trying to target 3-4 people in case one goes pop and with lag you usually get 3-4 in before everything after is just luck.
 
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