w, a, s ,d
2 is suicide
f throw flag
e is cg
b for beacon
3 for zoom
lshift toss nade
g max nade
1 for use pack
q/wheel weapon change
mouse sens tribe = 0
mouse sens windows = middle
and my autoexec
Autoload( "Core/*.cs" );
Autoload( "Modules/*.acs.cs" );
//////////////////////////////////////////////////////////////////////////
// PLAYER FIELD OF VIEW///////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
$pref:
layerfov = 112;
//////////////////////////////////////////////////////////////////////////
$scriptgl::enabled = true;
$scriptgl::chathud::show = true;
$ScriptGL::Hud::ShowGreenlines = false;
//////////////////////////////////////////////////////////////////////////
// BEST TERP SETTINGS/////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
$net::interpolatetime = 0;
$net:
redictforwardtime = 60;
$pref::clientSideExplosions = "False";
//////////////////////////////////////////////////////////////////////////
// HEALTH & ENERGY ABOVE PLAYERS HEADS////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
//Patch green lines
$mj::greenlines = true;
//show hp bars
$mj::showhpbars = true;
//show jet bars
$mj::showjetbars = true;
//only show when crouching
$mj::barscrouch = false;
//show pink iff when team mate says "I have flag"
$mj:
asshelper = true;
//show pink minimap iff when team mate says "i have flag"
$mj:
asshelpermm = true;
//show name
$mj::shownames = true;
//show hp percentage next to name
$mj::showhptext = true;
//font for name, hp
$mj::fontdefault = "sf_white_10b.pft";
//flag pass related font
$mj::fontpass = "if_g_10b.pft";
//bar layout prefs
$mj::bar_width = 20;
$mj::bar_height = 5;
$mj::bar_border_width = 1;