Reggs
Veteran XX
Intruder is a team based tactical multiplayer game with a very spy Vs. spy atmosphere. It's most definitely a thinking man's game.
You can't text chat with players. Only talk in your vicinity, or into a walkie talkie which means all of your team plus those in the vicinity can hear you. And there is no mini map/marking of enemies.
What this means is that your team has to communicate to know what's going on, but that has to be negotiated with how close by you expect enemies to be because you can give away your position. You can also talk to the enemy and manipulate them if they believe your are a team member. Last night I caught an enemy in the women's bathroom of our base and called him a faggot knowing he would be able to hear me mocking him. It's a lot of fun.
You have different nades, camera on a stick to look around corners, decoys, you can fake death to trick people, and booby trap places. People employ different strategies all the time so every game feels very different from the last. This is so much of the appeal, anything different can and does happen with each game so things are never really routine.
Of course, the game has not sold well because it looks like shit. I am not bothered by this at all because the graphics are very clear to see. Its easy to pick out a player with no wild textures and bump mapping. The game has gotten a lot more players since it came out on steam, and many of the guys who got it 5 years ago are still dedicated players. Everyone who plays this game prefers it Rainbow Six: Siege. I do too and I've played over 100 hrs on Siege.
The game is fun because people tend to talk a lot, team work makes the difference, and with the mechanics of the game it leads to a lot of fun and funny events. Very many tense and funny moments. Highly recommended.
Intruder on Steam
You can't text chat with players. Only talk in your vicinity, or into a walkie talkie which means all of your team plus those in the vicinity can hear you. And there is no mini map/marking of enemies.
What this means is that your team has to communicate to know what's going on, but that has to be negotiated with how close by you expect enemies to be because you can give away your position. You can also talk to the enemy and manipulate them if they believe your are a team member. Last night I caught an enemy in the women's bathroom of our base and called him a faggot knowing he would be able to hear me mocking him. It's a lot of fun.
You have different nades, camera on a stick to look around corners, decoys, you can fake death to trick people, and booby trap places. People employ different strategies all the time so every game feels very different from the last. This is so much of the appeal, anything different can and does happen with each game so things are never really routine.
Of course, the game has not sold well because it looks like shit. I am not bothered by this at all because the graphics are very clear to see. Its easy to pick out a player with no wild textures and bump mapping. The game has gotten a lot more players since it came out on steam, and many of the guys who got it 5 years ago are still dedicated players. Everyone who plays this game prefers it Rainbow Six: Siege. I do too and I've played over 100 hrs on Siege.
The game is fun because people tend to talk a lot, team work makes the difference, and with the mechanics of the game it leads to a lot of fun and funny events. Very many tense and funny moments. Highly recommended.
Intruder on Steam
The ultimate spy-vs-guards simulator. Carefully sneak your way to the objective as Intruders or use the wide variety of tactical gadgets to trap your opponents as Guards. Intruder allows for stealth, teamwork, and environmental interactions never before seen in a multiplayer game.
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