[OpenGL] Mesh Extraction: Looking for "OGLE"

PrinceVince

Veteran X
I'm using a tool that handles meshes but cannot export them to any workable file format (100% sure). I want to extract the viewport meshes using GLIntercept and OGLE.

The latter unfortunately doesn't exist anymore, and i can't find any mirror. Even the sourceforge page doesn't contain any files.

Since TW is said to be huge, i'm hoping someone might still have it, or can suggest a good alternative. There a several usable DirectX "Rippers", but with OpenGL it seems i'm out of luck.

Thanks.
 
Aye, another great new system for circle jerks, i see.

It was a lucky find that link on a gaming forum, not something you can google in 5 minutes. I could have kept the solution to myself of course, so as not to damage my e-rep.
 
Aye, another great new system for circle jerks, i see.

It was a lucky find that link on a gaming forum, not something you can google in 5 minutes. I could have kept the solution to myself of course, so as not to damage my e-rep.

You mean this forum? MMM • View topic - OGLE (OpenGL Extractor)

Something I found in 2 minutes?

A search for OGLE extractor is so very difficult and takes a lot longer than 5 minutes to figure out... :rolleyes:
 
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