Urshilikai
Veteran X
Didn't see anything about it on the ghetto search.
Nehrim: At Fate's Edge
Nehrim - Start
It's a total conversion for oblivion, done by a German team, and better than the original by leaps and bounds.
Pros:
Cons:
Nehrim: At Fate's Edge
Nehrim - Start
It's a total conversion for oblivion, done by a German team, and better than the original by leaps and bounds.
Pros:
- the main quest probably takes longer than oblivion does
- gameplay is very polished, there is a strong emphasis on magic (and it is actually viable compared to melee)
- creatures don't scale with level, much like Morrowind where some areas are impossible to get through in the beginning
- the game world is huge, not as much emphasis on side-quests as official TES games but nevertheless it feels bigger than Oblivion
- some of the best level design and story I've ever seen from a game (mod or official)
- really good puzzles, some on par with portal for creativity
- it is comparable to morrowind, better in some ways
- the english translations (subtitles) are really good, no broken english shit (and german sounds really awesome)
- it's incredibly diverse: a little bit of every element of rpg gameplay (desert zones, dwarven mines, realms of the gods, underwater zones)
- humorous dialogue and scripted events
- really creative scripted events
- fast travel is disabled (might be a con, but it makes you enjoy the game world)
Cons:
- for some, the length might be a con (main quest is 50+ hours even at -100 difficulty with a walkthrough)
- camera still zooms into characters' faces during dialogue (but you are reading subtitles the entire time so it's not very noticeable)
- that's about it for cons, it's a really good game
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