My 6 month plan

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NAT Mav

TW Racing++
Veteran XX
Skill Plan for NATMav

1: Caldari Cruiser V (4 days, 10 hours, 19 minutes, 6 seconds; Start: 9/1/2006 3:32:18 PM; Finish: 9/6/2006 1:51:24 AM)
2: Medium Hybrid Turret V (15 days, 8 hours, 10 minutes, 40 seconds; Start: 9/6/2006 1:51:24 AM; Finish: 9/21/2006 10:02:04 AM)
3: Medium Railgun Specialization I (43 minutes, 40 seconds; Start: 9/21/2006 10:02:04 AM; Finish: 9/21/2006 10:45:45 AM)
4: Medium Railgun Specialization II (3 hours, 23 minutes, 25 seconds; Start: 9/21/2006 10:45:45 AM; Finish: 9/21/2006 2:09:10 PM)
5: Medium Railgun Specialization III (19 hours, 10 minutes, 31 seconds; Start: 9/21/2006 2:09:10 PM; Finish: 9/22/2006 9:19:42 AM)
6: Medium Railgun Specialization IV (4 days, 12 hours, 28 minutes, 33 seconds; Start: 9/22/2006 9:19:42 AM; Finish: 9/26/2006 9:48:15 PM)
7: Weapon Upgrades V (10 days, 20 hours, 10 minutes, 44 seconds; Start: 9/26/2006 9:48:15 PM; Finish: 10/7/2006 5:59:00 PM)
8: Spaceship Command V (5 days, 2 hours, 43 minutes, 33 seconds; Start: 10/7/2006 5:59:00 PM; Finish: 10/12/2006 8:42:33 PM)
9: Heavy Assault Ships I (50 minutes, 30 seconds; Start: 10/12/2006 8:42:33 PM; Finish: 10/12/2006 9:33:04 PM)
10: Heavy Assault Ships II (3 hours, 55 minutes, 11 seconds; Start: 10/12/2006 9:33:04 PM; Finish: 10/13/2006 1:28:15 AM)
11: Heavy Assault Ships III (22 hours, 10 minutes, 28 seconds; Start: 10/13/2006 1:28:15 AM; Finish: 10/13/2006 11:38:43 PM)
12: Heavy Assault Ships IV (5 days, 5 hours, 26 minutes, 13 seconds; Start: 10/13/2006 11:38:43 PM; Finish: 10/19/2006 5:04:57 AM)
13: Electronics Upgrades V (9 days, 21 hours, 5 minutes, 31 seconds; Start: 10/19/2006 5:04:57 AM; Finish: 10/29/2006 2:10:28 AM)
14: Covert Ops I (33 minutes, 40 seconds; Start: 10/29/2006 2:10:28 AM; Finish: 10/29/2006 2:44:08 AM)
15: Covert Ops II (2 hours, 36 minutes, 48 seconds; Start: 10/29/2006 2:44:08 AM; Finish: 10/29/2006 5:20:56 AM)
16: Covert Ops III (14 hours, 46 minutes, 58 seconds; Start: 10/29/2006 5:20:56 AM; Finish: 10/29/2006 8:07:54 PM)
17: Covert Ops IV (3 days, 11 hours, 37 minutes, 30 seconds; Start: 10/29/2006 8:07:54 PM; Finish: 11/2/2006 7:45:25 AM)
18: Large Hybrid Turret IV (4 days, 12 hours, 28 minutes, 33 seconds; Start: 11/2/2006 7:45:25 AM; Finish: 11/6/2006 8:13:58 PM)
19: Large Hybrid Turret V (25 days, 13 hours, 37 minutes, 47 seconds; Start: 11/6/2006 8:13:58 PM; Finish: 12/2/2006 9:51:45 AM)
20: Sharpshooter V (10 days, 5 hours, 27 minutes, 6 seconds; Start: 12/2/2006 9:51:45 AM; Finish: 12/12/2006 3:18:52 PM)
21: Large Railgun Specialization I (1 hour, 9 minutes, 52 seconds; Start: 12/12/2006 3:18:52 PM; Finish: 12/12/2006 4:28:45 PM)
22: Caldari Battleship V (40 days, 21 hours, 48 minutes, 29 seconds; Start: 12/12/2006 4:28:45 PM; Finish: 1/22/2007 2:17:15 PM)
23: Torpedoes V (20 days, 10 hours, 54 minutes, 13 seconds; Start: 1/22/2007 2:17:15 PM; Finish: 2/12/2007 1:11:28 AM)
24: Torpedo Specialization I (1 hour, 9 minutes, 52 seconds; Start: 2/12/2007 1:11:28 AM; Finish: 2/12/2007 2:21:21 AM)
25: Destroyers III (6 hours, 20 minutes, 30 seconds; Start: 2/12/2007 2:21:21 AM; Finish: 2/12/2007 8:41:51 AM)
26: Destroyers IV (1 day, 19 hours, 23 minutes, 25 seconds; Start: 2/12/2007 8:41:51 AM; Finish: 2/14/2007 4:05:17 AM)
27: Destroyers V (10 days, 5 hours, 27 minutes, 6 seconds; Start: 2/14/2007 4:05:17 AM; Finish: 2/24/2007 9:32:24 AM)
28: Interdictors I (43 minutes, 40 seconds; Start: 2/24/2007 9:32:24 AM; Finish: 2/24/2007 10:16:04 AM)
29: Signature Analysis V (5 days, 10 hours, 5 minutes, 22 seconds; Start: 2/24/2007 10:16:04 AM; Finish: 3/1/2007 8:21:26 PM)
30: Recon Ships I (50 minutes, 30 seconds; Start: 3/1/2007 8:21:26 PM; Finish: 3/1/2007 9:11:57 PM)

30 skills; Total time: 181 days, 5 hours, 39 minutes, 38 seconds; Completion: 3/1/2007 9:11:57 PM

:mecry:
 
Yeah still missing a few things here and there. The Eagle is the main goal, the rest is just fluff beside the large rail spec in preparation for Rokh's of course.
 
Caldari recons are absolutely fucking awesome. But IMO I would either consolidate the interdictor skills ahead of the recon skills or vice versa. That way you have the ship available while training for the next. Btw don't forget that interdictors are useless without the bubbles, which are almost as many SP on their own. =P (Prop jamming 5, science 5, engineering 5, graviton physics 1 if I recall proper.)
 
Actually I hate them, but stealth does have its advantages, especially when you get blobbed out everywhere you go anymore.

And the sphere launcher skills aren't there because I already have all of them.
 
Got 40 days planned out for getting into field command ship, but I realized that its just as powerful as a vagabond and would only really be a slow moving munin. So, I dont know. Prolly still go for it.

Finally doing acceleration control to 4, nearly 4 day train for me, but its the last 'ancillary' skill that Ill have to do, before I can fly with a free concious. (all weapon skills to 4, navigation, electronics, that kind of stuff)
 
lol Nat, you like them thier recons, eh :)

Lynx now has 9 recon pilots.


So 9 total spineless so-called PVPer's (who just joined ascn no less) who will do nothing but sit cloaked (and stabbed ussually), and not shoot anything more threatening than a badger piloted by a month old player?

Yes, i'm bitter because recon ships are annoyingly hard to kill. Also have been getting blobbed out in ascn space lately (Gang of 25 to counter 3 inties and an AF? Cmon!)
 
So 9 total spineless so-called PVPer's (who just joined ascn no less) who will do nothing but sit cloaked (and stabbed ussually), and not shoot anything more threatening than a badger piloted by a month old player?

Yes, i'm bitter because recon ships are annoyingly hard to kill. Also have been getting blobbed out in ascn space lately (Gang of 25 to counter 3 inties and an AF? Cmon!)

Jealous?
 
Gato, we dont like intruders. Recon is made to gank, thats 1/2 it's purpose. Oh, and We fight, incase you havnt noticed, I dont run mostof the time, hence my empty wallet.
 
This should get me into a cerberus:

Skill Plan for Gillie

1: Production Efficiency V (9 days, 3 hours, 26 minutes, 49 seconds)
2: Weapon Upgrades V (9 days, 20 hours, 31 minutes, 34 seconds)
3: Assault Ships II (2 hours, 46 minutes, 1 second)
4: Assault Ships III (15 hours, 39 minutes, 8 seconds)
5: Assault Ships IV (3 days, 16 hours, 32 minutes, 39 seconds)
6: Heavy Assault Ships I (53 minutes, 28 seconds)
7: Caldari Cruiser V (24 days, 15 hours, 18 minutes, 57 seconds)

7 skills; Total time: 48 days, 3 hours, 8 minutes, 39 seconds; Completion: 10/23/2006 8:08:18 AM

Hmm...I have about another 5 weeks or so to fill...

And yea, I'm basically waiting for someone to kick me out of FREEE. I haven't played in...like 4 months. :)
 
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