HUD problems

-[ENIG]ma-

Veteran XX
first and foremost, i have problems with my HUDS. my health and energy hud is stuck on the top left and even though i've changed the halign and valign to center/top... it's not moving. i have also tried moving the posx and stuff to get it centered, but no matter what i do, it won't fix.

here are the huds:
Code:
[default_healthEnergyGroup]
horizontalAlignment=HALIGN_Center
verticalAlignment=VALIGN_Top
PosX=5
PosY=5
Width=165
Height=52

tell me what i can do to fix them please.

also... i am having a problem w/ my zoom. i tried to make it start at zoom level 0 each time i unzoom, but that made it so my zoom key doesn't work at all. if someone has a working reset zoom working, please copy and paste it for me.
 
Since demo/retail that bit does nothing. You have to put alignments in each section below that. This means you have to manually line up positioning for each bar, and then line up the number display (this is the biggest bitch of all)
 
This is from my modified hud setup. Basically all I did was add horizontalAlignment and verticalAlignment to each of these 4 sections. Then I added in offsetX and offsetY as needed. After that I restarted the game about 40 times trying to tweak the numerical displays into position.

edit: this moves both bars to the upper right corner

Code:
[default_health]
emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=88,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
healthInjectionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
healthInjectionRemainingMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=110,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=128),style=1)
lowHealthAlertMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
barStartOffset=40
barEndOffset=4
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
Height=22
Width=160
pixValueRatio=1.5
LabelConfigName=default_HealthBarLabel

[default_HealthBarLabel]
TextColor=(R=0,G=255,B=0,A=255)
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
OffsetX=-126
OffsetY=5
;PosX=6
;PosY=4
Width=27
Height=16

[default_energy]
emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=22,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=0,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
depletionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=44,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=1.0,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),fadeProgress=1.0)
barStartOffset=40
barEndOffset=4
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
OffsetY=22
PosY=27
Height=22
Width=160
pixValueRatio=1.5
LabelConfigName=default_EnergyBarLabel

[default_EnergyBarLabel]
TextColor=(R=0,G=136,B=254,A=255)
horizontalAlignment=HALIGN_Right
verticalAlignment=VALIGN_Top
OffsetX=-126
OffsetY=5
;PosX=6
;PosY=4
Width=27
Height=16
 
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