g t x 560 not ti version
Couple questions that are hard to search:
If a sorc, witchdoctor equips say, an axe, does that axe's damage add to their ranged attacks? As in, the witch doctors blow gun does 6.7 dps of the axe?
Also, does the sorc even have a ranged attack that doesnt cost mana/non spell?
Also, I was thinking monk, but I'm the road less traveled kinda guy, starting to think witch doctor might be my farm-loot-keep-alive-hc champ. Any thoughts? Will he be the rarest, or the monk?
Couple questions that are hard to search:
If a sorc, witchdoctor equips say, an axe, does that axe's damage add to their ranged attacks? As in, the witch doctors blow gun does 6.7 dps of the axe?
Weapons are tied to your DPS. I believe all moves are tied to % of weapon damage. I can't remember seeing any on the patch notes that weren't % of weapon damage.
Also, does the sorc even have a ranged attack that doesnt cost mana/non spell?
They do have one. Any class can swing/attack with any weapon they can equip. However it will just do base weapon damage and most moves are like 150% weapon damage up to 300% weapon damage. Also the moves Blizzard intends you to spam with cost so little mana your regen easily over comes it and you can spam them forever. Regen is very fast in this Diablo. There are no mana pots.
Also, I was thinking monk, but I'm the road less traveled kinda guy, starting to think witch doctor might be my farm-loot-keep-alive-hc champ. Any thoughts? Will he be the rarest, or the monk?
Monk is pretty much the paladin of this version. He will be very popular. Probably with only the Barbarian being more popular. Witch Doctor is clearly coming in last in the popularity polls on diablofans.com and so forth. He has the most different playstyle from previous games and I think that turns people off.
there is no basic range attack after level 1. weapon dps affects all your spell damage.
all sorc primary spells do not cost mana
wd rarest, there are a shitload of monks.
They actually cost 0? I hadn't noticed that it was actually 0. I thought it was just like the WD.
Sorc is the class I have played the least though.
The cold ray beam is pretty freakin sweet.
I guess my question was: is the default attack animation of the DH, WD, and WZ a ranged attack costing 0.
DH: yes, she shoots arrows
WD: no, he's melee, but his dart is cheap as shit.
WZ: theres one for each 'tree', and eventually theyre free to cast (if not already)
They're all based off of weapon damage, whether that weapon be an axe, wand, or toothpick.
there's something therapeutic about throwing urns full of spiders...
there's something therapeutic about throwing urns full of spiders...