leeleatherwood
Veteran³
a 3d game engine in c#... thats hilarious. may as well write an operating system in c# too
anyway an indie game effort shouldnt have a project manager, everyone should be the developer AND designer AND manager... you're treating this like some startup company, which it isnt... though its obvious youre trying to convince yourself that it is and that your some sort of entreprenuer
Every project should have a project manager, it doesnt matter than its an Indie game or not, its simple team organization that applies to every team in life.
You dont tell a kids little league football team that they dont need a coach because they are not in the NFL.
There is nothing wrong with C# being used for a game engine, it has alot of benefits over C++ or C but it also has some drawbacks. Each coding language has its own traits. And dont give me no bullshit trying to tell me C++ is faster than C#, no its not.
Assembly is faster than C++, but how many game do you see written in Assembly?
please, stfu, you know nothing.