Enhancement Diversification is what they're calling it.
I guess we'll have to see how "major" this change is going to be. I don't know if Excel or anyone else would like to weigh in on what they think of this change.
I'm just getting sick of all the nerfs they keep throwing at us. :/
[Cliffnotes]
More Nerfs from the CoH/CoV devs
Reduced effectiveness when using the same enhancement.
"DOOOOOOM" ?
Devs said:What does this mean? Simply, if you are slotting Enhancements and your bonus to a single attribute reaches 70% through Enhancements, you will begin to see a drop in the amount each Enhancement should be giving you. If you exceed 100% bonus, then the drop will be more severe. We have added to the Enhancement Slotting screen a display of how much bonus you are getting from your Enhancements. When you are adding in Enhancements that will be reduced in effectiveness you will be able to tell.
Note that this only affects Enhancements of the same bonus. So you can have a Damage bonus of 66.66%, and an Accuracy bonus of 66.66% (from 2 SO Damage and 2 SO Accuracy Enhancements) and you will not be affected in any way. Adding in another SO Damage Enhancement will not give you a 99% bonus, but a 94% bonus, because the damage bonus now exceeds 70%.
A good rule of thumb is “2 Single Origins Enhancements = No Reduction. 3 SO’s = Slight Reduction. 4 SO’s = Moderate Reduction. 5 or 6 SO’s = Major Reduction”
I guess we'll have to see how "major" this change is going to be. I don't know if Excel or anyone else would like to weigh in on what they think of this change.
I'm just getting sick of all the nerfs they keep throwing at us. :/
[Cliffnotes]
More Nerfs from the CoH/CoV devs
Reduced effectiveness when using the same enhancement.
"DOOOOOOM" ?