Beyond The Red Line - DEMO RELEASE - Game Warden Forums
BtRLDemoInstaller.exe - FileFront.com
http://www.game-warden.com/bsg/downloads_public/BtRLDemo-Windows.torrent
DEMO README
THE BEYOND THE RED LINE TEAM IS PLEASED TO ANNOUNCE THE RELEASE OF THE BEYOND THE RED LINE DEMO, AVAILABLE NOW!
SPOILER WARNING: The following readme and the game itself contain spoilers for Battlestar Galactica Season 2. If you have not seen the series as far as the the episode "Scar", you might want to avoid playing for the time being.
1 INTRODUCTION
We thought we were saved. A week after the Nuclear Holocaust our rag-tag fleet of civilian ships, led by the captain of the Scylla, wandered aimlessly through space. We were overcrowded, under-armed, low on fuel and nearly out of food. Our handful of battered Vipers were only minor nuisance to the daily Raider attacks and after a week, when the Base ship appeared, most of us were resigned to our fate.
But then, appearing like a savior from the Gods themselves, a lone battlestar pounded through the Cylons’ defenses. We cheered the arrival of Battlestar Pegasus; her crew had saved us. Or so we thought...
Scylla was first. We watched from the observation deck of the charter liner Requiem, as the Raptors docked with it. We caught a brief burst of wireless comms from Scylla, frantic and distorted, but the message was clear: get away. It was too late; when Pegasus' Raptors found Requiem a few minutes later, they brought nothing that gave us reason to praise the Gods. Mechanics arrived to claim Requiem's vital systems, and Colonial Marines--with guns drawn--claimed warm bodies. Death at the mechanical hands of the Cylons would have been better.
1.1 ABOUT THE DEMO
Drafted and pressed into service, your only hope of survival is to fall in line and train to join the ranks of the elite Viper pilots of Battlestar Pegasus. Get a taste of the action that awaits you in the upcoming main campaign with intense single- and multiplayer missions. Will you become one of Pegasus’ elite, or will you give your life in the vast, cold battleground of deep space?
Game features:
• Powered by the revamped Freespace 2 engine
• Entirely stand-alone, Freespace 2 not required
• Accurately detailed high-resolution ship models
• High quality, originally engineered audio
• Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
• Original characters and voice acting
• A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
• Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
• Exciting Viper combat with authentic weaponry and flight controls
1.2 SYSTEM REQUIREMENTS
WINDOWS
Minimum Recommended Specifications:
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor
Memory: 512 MB RAM
Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible mouse and keyboard
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 600 MB free HD space
Recommended System Specs:
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: AMD Athlon 64 3200+ or equivalent Pentium® processor
Memory: 1gb MB RAM
Graphics Card: 256 MB NVIDIA® GerForce 6, equivalent ATI Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible joystick
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 600 MB free HD space
BtRLDemoInstaller.exe - FileFront.com
http://www.game-warden.com/bsg/downloads_public/BtRLDemo-Windows.torrent
DEMO README
THE BEYOND THE RED LINE TEAM IS PLEASED TO ANNOUNCE THE RELEASE OF THE BEYOND THE RED LINE DEMO, AVAILABLE NOW!
SPOILER WARNING: The following readme and the game itself contain spoilers for Battlestar Galactica Season 2. If you have not seen the series as far as the the episode "Scar", you might want to avoid playing for the time being.
1 INTRODUCTION
We thought we were saved. A week after the Nuclear Holocaust our rag-tag fleet of civilian ships, led by the captain of the Scylla, wandered aimlessly through space. We were overcrowded, under-armed, low on fuel and nearly out of food. Our handful of battered Vipers were only minor nuisance to the daily Raider attacks and after a week, when the Base ship appeared, most of us were resigned to our fate.
But then, appearing like a savior from the Gods themselves, a lone battlestar pounded through the Cylons’ defenses. We cheered the arrival of Battlestar Pegasus; her crew had saved us. Or so we thought...
Scylla was first. We watched from the observation deck of the charter liner Requiem, as the Raptors docked with it. We caught a brief burst of wireless comms from Scylla, frantic and distorted, but the message was clear: get away. It was too late; when Pegasus' Raptors found Requiem a few minutes later, they brought nothing that gave us reason to praise the Gods. Mechanics arrived to claim Requiem's vital systems, and Colonial Marines--with guns drawn--claimed warm bodies. Death at the mechanical hands of the Cylons would have been better.
1.1 ABOUT THE DEMO
Drafted and pressed into service, your only hope of survival is to fall in line and train to join the ranks of the elite Viper pilots of Battlestar Pegasus. Get a taste of the action that awaits you in the upcoming main campaign with intense single- and multiplayer missions. Will you become one of Pegasus’ elite, or will you give your life in the vast, cold battleground of deep space?
Game features:
• Powered by the revamped Freespace 2 engine
• Entirely stand-alone, Freespace 2 not required
• Accurately detailed high-resolution ship models
• High quality, originally engineered audio
• Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
• Original characters and voice acting
• A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
• Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
• Exciting Viper combat with authentic weaponry and flight controls
1.2 SYSTEM REQUIREMENTS
WINDOWS
Minimum Recommended Specifications:
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor
Memory: 512 MB RAM
Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible mouse and keyboard
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 600 MB free HD space
Recommended System Specs:
Computer: 100% DirectX 8.1 compatible computer
Operating System: Windows® 98SE/ME/2000/XP
CPU: AMD Athlon 64 3200+ or equivalent Pentium® processor
Memory: 1gb MB RAM
Graphics Card: 256 MB NVIDIA® GerForce 6, equivalent ATI Hardware T&L card or other OpenGL compatible video card
Sound Card: Windows® 98/2000/XP-compatible sound card
Input Device: Windows® compatible joystick
DirectX®: DirectX® version 8.1 or higher
OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications.
Installation: 600 MB free HD space