-Full freedom of flight direction (allow jetting in pure horizontal plane and jetting downwards)
-Air brakes (slow working)
-Gliding equipment? (How, with all this flying, did we never consider adding some flaps to our armpits?)
EDIT: More for landing than flying... limitations on jetpack use during/after gliding. I'm not supporting it but it's interesting to think about =)
-Energy afterburner (i.e. use all player energy for a quick burst,delay for energy to begin replenishing)
-Faster run speed
-Allow players to shed armor (Heavy->medium->light... make it take time and not be quite as good as the pure version).
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Discuss. Those are just a few that popped into my head that could alter movement dynamics.
-Air brakes (slow working)
-Gliding equipment? (How, with all this flying, did we never consider adding some flaps to our armpits?)
EDIT: More for landing than flying... limitations on jetpack use during/after gliding. I'm not supporting it but it's interesting to think about =)
-Energy afterburner (i.e. use all player energy for a quick burst,delay for energy to begin replenishing)
-Faster run speed
-Allow players to shed armor (Heavy->medium->light... make it take time and not be quite as good as the pure version).
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Discuss. Those are just a few that popped into my head that could alter movement dynamics.
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