In this thread, post the little customizations and details and things that are nowhere near necessary, but you'd feel are simple little things that improve the fun.
This does not include MASSIVE GUI CUSTOMISATION TOOLS (we want this, but this is not an easy thing to implement). This includes more things like my own following examples:
1. ^# or <xmltag> system of coloring names, chat, and other silly things. I'd love to have a small smattering of colors available to color my player name with, or to emphasize text with. ^6Z^2oolooman would suddenly become: Zoolooman
2. Several levels of zoom when observing.
3. Follow the objective (flag/whatever) observing. :x
4. 32 character max for a player name. If you use a font that isn't fixed width, this means that the longest possible name will consist of 32 capital Ms. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM That is because M is more often than not the widest letter (along with W) in a font that isn't fixed width.
5. XML/RSS information we can parse in a PHP webpage to collect and display information about a server. (This can probably be scripted by the community as a server mutator. Whatever.)
6. The advanced option to choose which weapons are visible (instead of all weapons drawn or all weapons not drawn.)
7. Easy custom reticles.
8. The ability to change your name in the console when it isn't in tournament mode (with a 30 second wait of course - fucking name spammers).
9. SPRAY DECALS (This last one is a joke, as I'm betting it isn't as easy to implement as the ones above. It also opens the door to porn sprays... blech. It's too bad, because sprays/armbands/symbols/etc that everyone can see are pretty fun. DO NOT DERAIL THIS THREAD WITH SPRAYS. THEY WOULD BE A THREAD IN AND OF THEMSELVES.)
Any other things you think will probably be already half made during development that would make nifty little options in a Tribes game?
This does not include MASSIVE GUI CUSTOMISATION TOOLS (we want this, but this is not an easy thing to implement). This includes more things like my own following examples:
1. ^# or <xmltag> system of coloring names, chat, and other silly things. I'd love to have a small smattering of colors available to color my player name with, or to emphasize text with. ^6Z^2oolooman would suddenly become: Zoolooman
2. Several levels of zoom when observing.
3. Follow the objective (flag/whatever) observing. :x
4. 32 character max for a player name. If you use a font that isn't fixed width, this means that the longest possible name will consist of 32 capital Ms. MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM That is because M is more often than not the widest letter (along with W) in a font that isn't fixed width.
5. XML/RSS information we can parse in a PHP webpage to collect and display information about a server. (This can probably be scripted by the community as a server mutator. Whatever.)
6. The advanced option to choose which weapons are visible (instead of all weapons drawn or all weapons not drawn.)
7. Easy custom reticles.
8. The ability to change your name in the console when it isn't in tournament mode (with a 30 second wait of course - fucking name spammers).
9. SPRAY DECALS (This last one is a joke, as I'm betting it isn't as easy to implement as the ones above. It also opens the door to porn sprays... blech. It's too bad, because sprays/armbands/symbols/etc that everyone can see are pretty fun. DO NOT DERAIL THIS THREAD WITH SPRAYS. THEY WOULD BE A THREAD IN AND OF THEMSELVES.)
Any other things you think will probably be already half made during development that would make nifty little options in a Tribes game?