This just occured to me--for years gamers websites have been qualifying and categorizing hardware based on gaming performance. In most of these cases, an accelerated mode of the game (i.e. demo mode for the Quakes) allowed the game to be run at a higher rate of speed.
Wouldn't this type of benchmarking be perfect for promoting the next Tribes game?
This would get a (version) of the game AND an awesome recording of REAL tribes play into gamers hands everywhere. With the large outdoor enviornments, the apparently high texture requirements (with Thrax mentioning 256 MB video cards repeatedly), DX9, and the innate speed of the game, it seems like a perfect candidate.
I'm not sure what type of promotion it takes to encourage the major gaming websites to consider a program as a benchmark, but it seems like it would definitely be worth it. Maybe this could be done by the tribes community, maybe this requires some special attention and an extra "benchmark" executable from the Dev team.
Is this a typical marketing objective? What are the chances this would work?
Wouldn't this type of benchmarking be perfect for promoting the next Tribes game?
This would get a (version) of the game AND an awesome recording of REAL tribes play into gamers hands everywhere. With the large outdoor enviornments, the apparently high texture requirements (with Thrax mentioning 256 MB video cards repeatedly), DX9, and the innate speed of the game, it seems like a perfect candidate.
I'm not sure what type of promotion it takes to encourage the major gaming websites to consider a program as a benchmark, but it seems like it would definitely be worth it. Maybe this could be done by the tribes community, maybe this requires some special attention and an extra "benchmark" executable from the Dev team.
Is this a typical marketing objective? What are the chances this would work?