daxMaximum
Veteran X
and I thought to myself, the time is ripe for a zombie simulator.
Here is my game idea. The game is all about killing zombies\surviving, etc., but also make it about how you would live, life simulation during this epic problem. The zombies could have a lot variance and no clues would be given about how the zombie issue spread. You could make zombies range from their different variants or have it be totally random, either by having multiple zombie "styles" or a random zombie style that is across the whole game. You could then choose how you are going to live.
So the simulator part would have to deal with how you would overcome the zombie population.
Work on a cure? work on a Virus to kill them? Do you setup an army? wait for them to die? Contact government? capture one and study them? study them from afar? Do you try to survive? The AI of NPCs would give depth to every part of the scenario you choose, like helping people but based on their personality could be a burden and a blessing (scared scientists, gun wielding crazies,etc.).
The game would be progressive from a stage of the outbreak , where you could be setup from 5 hours prior to massive outbreak (giving you time to prepare) or landing you smack dab in the middle of a zombified metropolis.
If you made it deep enough, replay value would be huge and it even has MMO appeal and playability.
What do you guys think? I have a lot more thoughts, but just off the cuff I would definitely play a zombie FPS simulator, just thinking about it made me want to play.
Here is my game idea. The game is all about killing zombies\surviving, etc., but also make it about how you would live, life simulation during this epic problem. The zombies could have a lot variance and no clues would be given about how the zombie issue spread. You could make zombies range from their different variants or have it be totally random, either by having multiple zombie "styles" or a random zombie style that is across the whole game. You could then choose how you are going to live.
So the simulator part would have to deal with how you would overcome the zombie population.
Work on a cure? work on a Virus to kill them? Do you setup an army? wait for them to die? Contact government? capture one and study them? study them from afar? Do you try to survive? The AI of NPCs would give depth to every part of the scenario you choose, like helping people but based on their personality could be a burden and a blessing (scared scientists, gun wielding crazies,etc.).
The game would be progressive from a stage of the outbreak , where you could be setup from 5 hours prior to massive outbreak (giving you time to prepare) or landing you smack dab in the middle of a zombified metropolis.
If you made it deep enough, replay value would be huge and it even has MMO appeal and playability.
What do you guys think? I have a lot more thoughts, but just off the cuff I would definitely play a zombie FPS simulator, just thinking about it made me want to play.