I wish they would just remove it so people would stop going by it. It's woefully inaccurate and trying to explain this to other people is painful.
Not that I've used WoL or WWS in months, but it was always within 200dps of recount, often within 25.It's really not that inaccurate. It's usually about 100-300 dps off from WoL.
I assumed OP was talking about DPS vs Damage Done
^^ Looks fine to me? Not sure what the 69, 67 numbers mean, I assume combat time? If so, that makes sense
Not too bad, but performing up to the level of your gear depends on how good the tank is, how fast pulls are coming in and other factors. I really don't think I need another addon to do what recount already does, and I have no clue what gearscore means or how to read it. Our server relies on wow-heroes quite a bit, but most of the people I play with or talk to don't use either one and fill up based on friends lists and basic stats rather than external websites or mods.The link he posted said:So basically it is just doing the ratio of DPS to GearScore, but I've multiplied it by 100 to make the numbers easier to see.
So Forsakenmage and Kaderly have about the same Performance/GearScore and one could assume they are on about an equal playing field skill wise despite the 600+ difference in GearScore.
Khazrah is the tank.
And Leeroybrown is just terrible.
Arxkanite (Myself) is a healer.
Its a great tool to find the players with 5.2k GearScore that pull their weight. GearScore is a measure of a player's maximum potential to perform. It is up to that player's skill to meet that potential. This new mode shows you how much potential a player is using.
People need to learn to kick bads not kick based on any stats. You could be in all early uld gear and still hit 5,6,7k as a mut rogue, or be in full 245 minimum as an enh sham and never break 4500.
Gearscore is brutal. It just promotes elitist idiots who don't know what they are talking about to wave another number in your face while they pretend to know your class better than you do.