Sir Lucius
Veteran XX
You'll just have to make the disc launcher 'homming' then.
Thrax Panda said:Just for fun let's examine that comment, shall we?. Yes, lets.
T1. Vehicles. No Rocket launcher. Not once did I hear LoLnOw or Vox bitch about the lack of a rocket launcher. So, you can have vehicles and no rocket launcher.
Golgac said:While this is very true, I think he might be talking from a t2 point a view.
Also vehicles in t1 were absolutely worthless so yes make them like that plz.
R@ND0M said:Have you even played StarSiege: Tribes?
Sir Lucius said:Why would you waste time adding worthless vehicles to a game? That's just fucking stupid. If you're going to put them in they should have a reason and it should be functional.
Sir Lucius said:Doesn't matter if you want them or not -- they're already in
While it's true that you didn't need a rocket launcher to take out a vehicle in Tribes, it's also true (I'd say) that the vehicles were slow, awkward to use and made obsolete by skiing, so as an example of how having vehicles doesn't mean you need you rocket launchers, it's a bit weak. Thrax Panda said:Just for fun let's examine that comment, shall we?. Yes, lets.
T1. Vehicles. No Rocket launcher. Not once did I hear LoLnOw or Vox bitch about the lack of a rocket launcher. So, you can have vehicles and no rocket launcher.
Thrax Panda said:Just for fun let's examine that comment, shall we?. Yes, lets.
T1. Vehicles. No Rocket launcher. Not once did I hear LoLnOw or Vox bitch about the lack of a rocket launcher. So, you can have vehicles and no rocket launcher.
Creole Ned said:
While it's true that you didn't need a rocket launcher to take out a vehicle in Tribes, it's also true (I'd say) that the vehicles were slow, awkward to use and made obsolete by skiing, so as an example of how having vehicles doesn't mean you need you rocket launchers, it's a bit weak.
XY... said:Couldn't you simply implement a weapon which *gasp* counters vehicles AND requires some level of skill/intellect to utilize effectively?
Special said:Yes, something like anti aircraft guns that would take a lot of skill to use. Imagine a gun that had a huge lead in terms of timing shots, but something that could take down a large bomber in 4-5 direct hits.
Golgac said:Yes. next question?
Sir Lucius said:And only let heavy and mediums use them :]
Finnaly make a weapon that starts at med class
ElectroWaffle said:Just for fun let's examine that comment, shall we? Yes, lets.
Don't cater to IE because they are IE. Whoever said only have missle launchers lock onto vehicles only, knows what he is talking about, but still allow the missle launcer to fire a dumb missle, so it can still be used against players.