Doaln said:the sniper rifle sounds the same as it always was, except now you don't need a repair pack.
And now it uses ammo.
Doaln said:the sniper rifle sounds the same as it always was, except now you don't need a repair pack.
Marweas said:Wow, way to leave off the most important line Gamespot:
"Every pack now has a passive and active function."
You receive some benefit from simply having the pack on, and then another benefit when you activate it.
VaporTrail said:Yes, the laser rifle in both T1 and T2 was hitscan.
Colosus said:And now it uses ammo.
Marweas said:Wow, way to leave off the most important line Gamespot:
"Every pack now has a passive and active function."
You receive some benefit from simply having the pack on, and then another benefit when you activate it.
You can even use this ability to fly over tall hills
Marweas said:The sniper rifle uses both bullets and energy. No more camping out indefinitely.
Marweas said:Wow, way to leave off the most important line Gamespot:
"Every pack now has a passive and active function."
You receive some benefit from simply having the pack on, and then another benefit when you activate it.
Void|deadjawa said:So, now instead of a repair gun, the repair pack is just going to auto repair things when you turn it on?
Marweas said:The other thing Gamespot looks to have left out is that packs have their own energy meters and do NOT run off suit energy.
Void|deadjawa said:Cool. I'm glad to see things are diverging from T1/T2.