I'm not sure what engine yet, but considering ut2k3. I'm posting to see who else has worked on a mod before, since I've never made the undertaking.
I've worked with the idea for a month and have my first model done for space marines. The plan is to work on teh models/animation/skins and have a majority done before I get a coder(unless I somehow find one)
Lookin for any advice on pitfalls or anything else I need (such as team size etc.) Feel free to reply or PM me, Ill accept help if anyones up to joining me right now, though its in early developement.
Here's the first player model. I made it in about 6 day's spare time after work. normals have only been smoothed on the helmet, so the rest of the model looks blocky. I'll fix that tongiht i hope, once I reinstall Maya. 3700 triangles.
I've worked with the idea for a month and have my first model done for space marines. The plan is to work on teh models/animation/skins and have a majority done before I get a coder(unless I somehow find one)
Lookin for any advice on pitfalls or anything else I need (such as team size etc.) Feel free to reply or PM me, Ill accept help if anyones up to joining me right now, though its in early developement.
Here's the first player model. I made it in about 6 day's spare time after work. normals have only been smoothed on the helmet, so the rest of the model looks blocky. I'll fix that tongiht i hope, once I reinstall Maya. 3700 triangles.