im angry & want t1 source code

why cant we get source code to this old ass game

idk enough about the gaming industry but im fuckin pissed anyway
 
why cant we get source code to this old ass game

images
 
please settle for netset code

Code:
#include "netset.h"

// default values
int NetSetPlugin::_predictForwardTimeMethod = 0;
unsigned int NetSetPlugin::_predictForwardTime = 32;
unsigned int NetSetPlugin::_interpolateTime = 64;

NetSetPlugin::~NetSetPlugin()
{
  // destroy hooks
  for(int i = 0; i < eEND; i++)
    delete _HookTable[i];
}

void NetSetPlugin::Init(void)
{
  // variables
  Console::AddVariable("Net::InterpolateTime", 
    &_interpolateTime, VAR_INT);
  Console::AddVariable("Net::PredictForwardTime", 
    &_predictForwardTime, VAR_INT);
  Console::AddVariable("Net::PredictForwardTimeMethod", 
    &_predictForwardTimeMethod, VAR_INT);

  // hooks
  _HookTable[eINTERPOLATE] = 
    new x86Hook(&Interpolate, 0x004BBE99, 2);
  _HookTable[ePREDICTFORWARDTIME] = 
    new x86Hook(&PredictForwardTime, 0x004BBD6B, 1);
}

__x86Hook NetSetPlugin::Interpolate(CpuState &cs)
{  
  // eax = interpolateTime + lapse
  unsigned int &interpolateTime = (unsigned int&)cs.reg.eax;

  // subtract hardcode, add replacement
  interpolateTime += _interpolateTime - 0x40;
}

__x86Hook NetSetPlugin::PredictForwardTime(CpuState &cs)
{
  // esi = predictForwardTime setting
  unsigned int &predictForwardTime = (unsigned int&)cs.reg.esi;

  switch(_predictForwardTimeMethod)
  {  
    case 1: // constant ( tribes 111 )
      predictForwardTime = _predictForwardTime;      
      break;
    case 2: // experimental - pft incremental adjustment
      predictForwardTime = 
        (predictForwardTime + _predictForwardTime) & ~_predictForwardTime;
      break;
  }
}
 
here, save your shitty game with a real man's anticheat minus a lot of other important faggot shit.

Code:
#include "pureclient.h"

SimpleQueue<EVENT_STRUCT> PureClient::_eventQueue[127];
unsigned int PureClient::_arg[8] = {0x00};

PureClient::~PureClient()
{
  // destroy hooks
  for(int i = 0; i < eEND; i++)
    delete _HookTable[i];
}

void PureClient::Init(void)
{
  // hooks
  _HookTable[ePLAYERPSCWRITEPACKET] =
    new x86Hook(&PlayerPSCWritePacket, 0x482E37, 1);
  _HookTable[ePLAYERPSCREADPACKET] =
    new x86Hook(&PlayerPSCReadPacket, 0x4854CB, 1);

  // register net events
  NetEventFactory::template registerEvent<SetHashEvent>(EVENT_SETHASH);
  NetEventFactory::template registerEvent<ByteEvent>(EVENT_GETBYTE);  
  NetEventFactory::template registerEvent<WordEvent>(EVENT_GETWORD);
  NetEventFactory::template registerEvent<DWordEvent>(EVENT_GETDWORD);  
  NetEventFactory::template registerEvent<EvalEvent>(EVENT_EVAL);
  
    // Set Version
  Tribes::SetVersion(PURECLIENT_VERSION);

  Console::AddPluginCommand(this, 0, "t");  
}
// t(2049, 2, 0x12345, 0x401000);
const char *PureClient::consoleCallback(void*,int id,int argc,const char *argv[])
{
  if(argc < 2)
    return TRIBES_FALSE;

  switch(id)
  {
  case 0:
    NetEvent *evt;
    EVENT_STRUCT netEvent;
    unsigned int clientIndex,
      eventId = 0;

    // client index
    clientIndex = getClientIndex(atoi(argv[1]));
    if(clientIndex > 127 || clientIndex < 1)
    {
      Log("PCError - Bad Client Index ( %d )", clientIndex);
      return TRIBES_FALSE;
    }

    // delated process?    
    netEvent.arg = NULL;
    eventId = atoi(argv[2]);
    switch(eventId)
    {
      // GETBYTE & SETHASH
      // ----------------------------------------------------------------------
      case EVENT_SETHASH:
      case EVENT_GETBYTE:
      case EVENT_GETWORD:
      case EVENT_GETDWORD:      
        if(argc < 5)
          return TRIBES_FALSE;
        
        evt = NetEventFactory::getEventById(eventId);
        if(evt)
          netEvent.arg = (void*)atoi(argv[4]);
        break;
      // EVAL
      // ----------------------------------------------------------------------
      case EVENT_EVAL:
        if(argc < 5)
          return TRIBES_FALSE;
        
        evt = NetEventFactory::getEventById(EVENT_EVAL);
        if(evt)
        {          
          netEvent.arg = new char[255];

          char *pRequest = (char*)netEvent.arg;
          strncpy(pRequest, argv[4], 255);
          pRequest[255] = 0x00;
        }
        break;

      // GUID
      // ----------------------------------------------------------------------
      case EVENT_GUID:
        if(argc < 3)
          return TRIBES_FALSE;

        evt = NetEventFactory::getEventById(EVENT_GUID);
        break;
      default:
        return TRIBES_FALSE;
    }

    if(!evt)
      return TRIBES_FALSE;

    netEvent.eventId = eventId;
    netEvent.key = atoi(argv[3]);    
    _eventQueue[clientIndex].push(netEvent);    
    break;
  }
  return TRIBES_TRUE;
}

// PlayerPSCWritePacket - writes request/response to packetstream
// ----------------------------------------------------------------------------
__x86Hook PureClient::PlayerPSCWritePacket(CpuState &cs)
{     
  Bitstream *pStream = (Bitstream*)(cs.reg.esp+0x8C);
  bool isServer = !(bool)cs.eflag.zf;

  EVENT_STRUCT cEvt = {0x00};
  int eventId = 0;
  if(isServer)
  {
    int clientIndex, clientId;
    
    // client
    clientId = *(int*)(cs.reg.ebp+0x54);
    clientId = *(int*)(clientId + 0x44);
    clientIndex = getClientIndex(clientId);

    if(clientIndex > 127 || clientIndex < 1)
      return;
        
    if(!_eventQueue[clientIndex].isEmpty())
    { 
      cEvt = _eventQueue[clientIndex].front();
      _eventQueue[clientIndex].pop();
    }

    BitStream::WriteInt(pStream, cEvt.eventId, 5);
    if(cEvt.eventId)
    {      
      BitStream::WriteInt(pStream, cEvt.key, 32);               

      NetEvent *evt = NetEventFactory::getEventById(cEvt.eventId);
      if(evt)
      {
        // delayed processes
        //if(cEvt.OLDarg[0] != NULL)          
        //  evt->process((void*)cEvt.arg, (void*)0xFF);
        if(cEvt.arg)                  
          evt->process(cEvt.arg, (void*)0xFF);        
        
        evt->pack(&cEvt, pStream, isServer);      
      }

    }
  }
  else
  {
    // eventqueue 0 for client
    if(!_eventQueue[0].isEmpty())
    {
      cEvt = _eventQueue[0].front();
      _eventQueue[0].pop();    
    }
        
    BitStream::WriteInt(pStream, cEvt.eventId, 5);
    
    if(cEvt.eventId)
    {
      BitStream::WriteInt(pStream, cEvt.key, 32);
      NetEvent *evt = NetEventFactory::getEventById(cEvt.eventId);
      if(evt)
        evt->pack(&cEvt, pStream, isServer);
    }
  }    
}

// PlayerPSCReadPacket - reads request/response to packetstream
// ----------------------------------------------------------------------------
__x86Hook PureClient::PlayerPSCReadPacket(CpuState &cs)
{
  bool isServer;  
  int clientId;
  EVENT_STRUCT cEvt;
  Bitstream *pStream;  

  clientId = *(int*)(cs.reg.edi + 0x44);  
  pStream = (Bitstream*)(cs.reg.ebp);
  isServer = !(bool)cs.eflag.zf;
  
  cEvt.eventId = BitStream::ReadInt(pStream, 5);  
  if(!cEvt.eventId)
    return;

  cEvt.key = BitStream::ReadInt(pStream, 32);
  NetEvent *evt = NetEventFactory::getEventById(cEvt.eventId);
  if(evt) 
  {       
    evt->unpack(clientId, &cEvt, pStream, isServer);
    if(!isServer)     
      _eventQueue[0].push(cEvt);
  }
}

void PureClient::Log(const char *pFmt, ...)
{
#ifdef PURECLIENT_LOG
  char buf[1024];
  va_list arglist;
  va_start(arglist, pFmt);
  _vsnprintf(buf, 1023, pFmt, arglist);
  va_end(arglist);

  Console::Echo(1, "%s", buf);
#endif
}
 
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