flyte said:..I've had the most fun ever playing t:v over these past few days. Playing
on servers with the new maps has changed my t:v experience 100%
I'm actually having "fun"..
nice work mappers. you have brought back the fun in tribes.
flyte said:I actually ment everyone else's maps, not your's
SmOkkin' Joe said:We will revive this bitch.
TGE beats the warm crap out of T:V's engine when it comes to anything but graphics.Stage01 said:Now if only Renegades will come back. Nobody wants to see that on that peice of shit Tourque engine.
If you want pretty graphics, wait until TSE is done. In case you missed the other thread, here are some pics of what TSE can do IN ITS BETA STAGE:Zio said:What can TGE do that the Unreal engine can't?
There's a reason netcode is more expensive on the Unreal engine. It's because everything is more robust. This has never been a game for 56k'ers people. Lets see the TGE perform the ragdolls Havoc does. Lets see it push the poly count and render those lights and shadows the way the Unreal engine does. When I see it, then I'll believe it. Till then, I'm looking foreward to Unreal Engine 3.
Amadeu5 said:Will it allow for 100 player games and infinite terrain with high viewing distance?