Nicodemus said:Not yet. But this is my lobby. I say if the grapple line gets struck by one, yes one, disc, it breaks it. Whether it be the line, or the point of grapple. That would end this problem that the newbies have of killing grapplers.
On a side note, all you idiots who can't deal with grapplers as of now, learn to throw the hand nades, learn to use chain gun, and learn to o snipe since they gave ammo to the sniper rifle. It is now a viable weapon on offense. Fuck anybody who thinks otherwise.
I honestly have no idea what solution could be better than this.Fraggy Poo said:Thinking about this a little more, I think I have a good solution. Somebody mentioned something like this earlier I think.
Instead of an ammo count that would restrict users too much, or an ammo count that wouldn't be of any real consequence (20). Have the grappler contain 20 energy. This energy would recharge slowly. To shoot out a line would take 5 energy. For every second you hold the line it would take off 1 energy. While the hook is in use no energy is restored.
This way you have an effective infinite grappling ammo, but you cannot abuse it.
Nicodemus said:Uhm, no. Epic ruined the Translocator from UT by adding ammo like that to it. They've already added ammo to one ammoless gun. No more.
Originally Posted by Fraggy Poo
Thinking about this a little more, I think I have a good solution. Somebody mentioned something like this earlier I think.
Plague said:
Quit abusing the unfortunate fact that my post was at the bottom of the page before I go Zeeky Boogy Doog on you!Plague said:You just wanted to break the line.
Enargee!