bribe?Slurp said:What's the magic word?
I still wouldn't use it. I spawn without an nrg pack... there's no damn way I'm going to use a weapon that uses nrg to fire.Theta said:Guess making the blaster more usefull would be out of the question.
"Same reason the jump+jet was automated."Suddenly_Dead said:Alt+1, and you're done? Bind a different, easy to reach key to drop blaster? I don't see why it has to be automated.
Validuz said:I still wouldn't use it. I spawn without an nrg pack... there's no damn way I'm going to use a weapon that uses nrg to fire.
TRIBES VENGEANCE, not TRIBES2 TV MOD.RedHerring said:Yeah because that shotgun blaster Monkey's Treehouse has sure doesn't help out recently spawned lights against HO...
Validuz said:Yea, since you guys are fucking up bigtime and not allowing client-side scripting... can PLEASE you add an option to drop that pos blaster when you spawn? Thanks.
*Edit* Edited topic... and added "please".
You're so terribly wrong (again).Validuz said:"Same reason the jump+jet was automated."
P.S. I use arrow keys, manually dropping a weapon with Alt+1 is a hassle everytime you spawn. In T2, I made a script that took care of that newbie weapon for me, when I spawn. However, the devs/Sierra have decided to fuck up the good system and not include the option of scripting those annoying little newbie features out.
"Requests" and hints don't work.nlhlacrosse said:Why does he keep making shithead demands?
Yea... I can see how having an option to throw your blaster when you spawn will totally nullify your opinion... (moron).Falhawk said:True he's got some strange notion that his opinion is somehow more important than anyone else's
Where's that huge rolleye smiley when you need it?Validuz said:"Requests" and hints don't work.