IrritAnt said:
Firstly, we can't respond to every single request or feedback post. We are down to the wire production-wise and have to prioritise our time. Bugs absolutely come first.
I can understand that. That's ("down to the wire") the reason I was most worried about... that you guys won't be adding in any of the customization featuers like we have in T1/T2.
Secondly, I often leave feedback and request threads open to see if anyone else has any thoughts on the matter and to allow discussion to develop. Bugs, once noted, are locked ASAP unless we're waiting for more info.
What about the invo thread or the Reset Zoom thread? What do you guys think of those? ...Or is it too late?
Thirdly, we consider any feedback purely on its merits, though we do expect common courtesy. We are ordinary guys and extremely negative or rude posts are unlikely to garner the attention their ideas might otherwise deserve. Likewise, posts that are simply "I do not like this" aren't helpful. Thoughtful, carefully considered posts that explore an issue and take into account things like game balance are a lot more useful.
I have a bad habbit of posting something in a negative fassion, if I feel it's been ignored (from before closed beta).
Fourth, we cannot include new features. The definition of Beta is "feature complete". That is, all features that are supposed to be in the game are there, it's purely down to tuning. It is far too time consuming from a testing perspective to introduce a new feature. Reinstating scripting in almost any form would be a new feature.
Will there be any additions after release besides the GUI editor?
Fifth, we continue to welcome any and all feedback as long as it's useful and constructive.
For example, here's how I would have posted Validuz's concerns if I were him;
[Feedback] Blaster is not a useful weapon.
I find the blatser not a very useful weapon to use. I feel it's underpowered and I discard it as quickly as I can in game in favour of something else. Is there a possibility that we could have an "auto drop on spawn" feature for the blaster? Would this unbalance the gameplay? Thoughts?
Yes, as I said to Fal... I know I posted the wrong way. I was(am) just very fustrated that the game won't be as customizable as T1/T2 was. All those little things, like reset zoom, ACTUAL-quick invo (and setting inv before getting to an inv), zoom features (like different FoV per weapon), reticle options (different rets for each weapons; being able to swap them out back and forth/add new ones), etc.
All of those little customizations that T1/T2 allowed, kept me happy.. because I could either avoid annoying keypresses (Auto-Drop Blaster on Spawn), or I could easily zoom in and out (and to the max) without worrying about the next time I zoom in... "is the zoom going to be 20x and piss me off?".
Finally, Validuz you have implied that you have been playing the Closed Beta though you're not actually in the Closed Beta. Can I ask is this correct, and if so how have you managed to play the game?
By being a nerd, a course!