Engineering and Tailoring are far and away the best Profs for clothies.
tailoring? for the cloak enchants?
Engineering and Tailoring are far and away the best Profs for clothies.
Are you taking into account the ridiculous stats of many of the items in Cata? I'd almost assume the static SP gain from a prof like JC or enchanting would be more of a gain overall, apparently LW gives you 130 intellect to bracers.The sp proc on the cloak is huge. If youre a cloth wearer and are serious about min/max eng/tailor is best by a reasonable margin.
Are you taking into account the ridiculous stats of many of the items in Cata? I'd almost assume the static SP gain from a prof like JC or enchanting would be more of a gain overall, apparently LW gives you 130 intellect to bracers.
I wouldn't drop Tailoring for anything. Having JC isn't going to put you at a huge disadvantage...plus it's a goldmine.Blotter said:i see. i was thinking about dropping tailoring for Eng, but this complicates things. drop JC? bleh, i just levelled that shit a few months ago. mother fucker.
Fuck re-leveling JC. I have done all professions to 450 but engineering and did that to 300 and NOTHING was worse than JC'ing. Never again...
Profession leveling is going to suck much less, btw. Making blue items isn't going to be suck ass to grind on, because they grant more skill points, and frequently have appropriate random stats, to make them more marketable.
Hyperspeed Accelerators, and the new specialized engineering socket/gems. Plus you can add the use effects of all engineering items on top of standard enchants.
EJ said:Profession Bonuses
Engineering
There is a major change in how engineering enchants work: The use effects do not overwrite the usual enchant anymore. With current numbers, engineering should be the strongest caster profession by far.
Synapse Springs: 480 Int for 12 sec on a 1 min cooldown results in 96 additional Int.
Z50 Mana Gulper adds some Mana to your Mythical Mana Potions.
Nitro Boots have their crit bonus removed.
Springy Arachnoweave still adds the 27 SP bonus on live, but this is removed in Cataclysm, only the use-effect (parachute) stays. This means, that engineering finally works together with tailoring.
Lightweight Bio-Optic Killshades with special engineering sockets. As a mage you are forced to put 208 Hit into the hydraulic socket, but you can choose from different cogwheels, each granting 208 of a different (yellow-gem) combat stat. The resulting values match non heroic T11 raid loot, so this item only helps in the T11 progression phase.
Tailoring
Lightweave Embroidery: 580 SP for 15 sec, 35% procc chance, 1 min internal cooldown. Asuming maximum uptime we get an average of 145 SP or 138 Int instead of the usual 65 Crit (+73) or 50 Int (+88) enchants.
Jewelcrafting
3x 67 Int Gem results in +81 Int over 3x Brilliant Inferno Ruby. There are also Gems for each combat rating with the same profit.
Blacksmithing
The two additional sockets Socket Bracer and Socket Gloves result in 80 Int, or whatever stat you can gem for.
Alchemy
Mixology adds 80 Int to your Flask of the Draconic Mind and doubles the duration.
Enchanting
2x Enchant Ring - Intellect for another 80 Int.
Inscription
Felfire Inscription adds 80 Int to Greater Inscription of Charged Lodestone, which also saves you some reputation farming
Leatherworking
Draconic Embossment - Intellect: 130 Int instead of 65 Crit or 65 Haste. *
Herbalism
Lifeblood: 480 Haste for 20 sec on a 2 min cooldown works out to 80 Haste. *
Skinning
Master of Anatomy - 80 Crit. *
Mining
Toughness will only help tank mages.
* The benefits of Leatherworking, Herbalism and Skinning depend on relative stat values and thus cannot be compared directly to the other professions. If the value of combat ratings stays as low as Roywyn has precalculated, Leatherworking would be a strong profession in the early tiers while Herbalism and Skinning would not be competitive.