The entire community on the official forums is a bunch of whiny bitches. And what about the paladin changes seems too good now?
Some nerfs in there too, but these are decent changes.
-Glyph of Hammer of the Righteous *new* -- Your Hammer of the Righteous hits 1 additional target.
-Glyph of Divine Plea *new* -- While Divine Plea is active, you take 3% reduced damage from all sources.
-Glyph of Hand of Salvation *new* -- When you cast Hand of Salvation on yourself, it also reduces damage taken by 20%.
-Exorcism can now be used on all targets, but is now a guaranteed critical strike vs Undead and Demon type mobs.
-Judgement of Light now procs off spells as well. (Previously only "attacks" would trigger this)
-Improved Concentration Aura's (Tier 4) reduced silence/interrupt effect now works while any aura is active.
-Improved Devotion Aura (Tier 4) now increases the amount healed on any target affected by any of your Auras by 2%. (Previously only worked with Devotion Aura active)
-Blessing of Kings is now a baseline ability. Trainable at level 20.
-Shield of the Templar (Tier 10) no longer increases the damage of your Holy Shield, Avenger's Shield and Shield of Righteousness spells. Instead it gives your Avenger's Shield a 33/66/100% chance to silence targets hit by it for 3 sec.
-Guarded by the Light (Tier 9) now reduces spell damage taken by 3% and gives a 50% chance to refresh the duration of your Divine Plea when you hit an enemy. (Previously reduced the mana cost of your Holy Shield, Avenger's Shield and Shield of Righteousness spells by 15%.)
combine that changes to guarded by the light with -Glyph of Divine Plea *new* -- While Divine Plea is active, you take 3% reduced damage from all sources.
-Ardent Defender (Tier 7) is now a 3 point talent, reducing damage taken by 10/20/30%. (Previously was a 5 point talent)
-Sacred Duty (Tier 6) increases stamina by 4% now. (Previously was 3%)
-One-Handed Weapon Specialization is now a 3 point talent, increasing damage done with 1 handers by 4/7/10%. (Previously was a 5 point talent)
- Righteous Vengeance (Tier 10) is now a 3 point talent. When your Judgement and Divine Storm spells deal a critical strike, your target will take 10/20/30% additional damage over 8 sec. (Previously a 5 point talent)
-Fanaticism (Tier 8 ) is now a 3 point talent and now increases the critical strike chance of all Judgements capable of a critical hit by 6/12/18% and reduces threat caused by all actions by 10/20/30% except when under the effects of Righteous Fury. (Previously a 5 point talent)