Sojourn said:That's the uniqueness of Tribes 2. Not of Tribes. :/ That's where so many disagreements seem to come from.
You have 2 groups of people.
One group looks at Tribes and see's something like a sport, or close to it. It's all about speed. Thinking on your feet, but at a quick pace.
The other group looks at Tribes 2 and they see a war-game. Huge maps. Lots of vehicles. Fortresses. In truth, it's probably what the Dev team had in mind when they first made Tribes.. but it certainly was not what it resulted being.
TV has to satisfy both, obviously.
but i think you'd have to be a communist-style ideologue to ignore the fact that most gamers prefer the latter "vision" of tribes and gaming (i said GAMERS, not tribalwar veterans).
ut2k3 tried the sport thing thinking that that was what gamers wanted.
bombing run? last time i checked ut2k3 wasnt doing so hot but there's now excitement over ut2k4 which blatantly rips tribes/halo/planetside.
go figure.
personally, i think the "divide" is false and tribes is the entire range... with the sense of freedom/movement we know and love.
if they get that dynamic right then the gameplay NEEDS to support the expectations of gamers/potential customers - which means reviews like this are a VERY bad indication.
it's just like UT/UT2k3/UT2k4 tensions where the small, vocal self-proclaimed "hard core" community wants it to basically be like old school dm and skill-oriented small teamplay... while even most fans are tired of that and want new stuff and larger scale combat. imo the marketing must focus on the majority of the gamers (who are tired of the past) but also try to satisfy the most loyal customers (if not simply to make them STFU cuz they will tend to run the fan sites).
yea, i said that.
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