Valve just announced the next Half Life title

ppl said that about mouse driven games as well

where is the keyboard option?

if it's good enough, you'll find the room. Besides I don't think VR means you need a room sized setup does it?
 
The Trailer looks fantastic but not everyone has a whole room in their home dedicated to a video game.

So fuckin stupid go to only VR.

It'll be fun watching some idiot play through it, but it ain't got my money. And that's saying a lot considering how in love with the HL series I, and a shitton of other people are.

What an imbecile.
 
I'd actually love to play VR tribes, but I feel like it might be a vertigo/motion sickness nightmare.

I don't think it would be any worse than standard artificial locomotion. I've no coding skills and did a little project in UE4 with jetpack and some shitty rudimentary skiing and it felt fine. I do have my "VR legs" though.
 
VR is fairly limited by the types of games that can be more 'successful' in a VR environment. Beat Sabre has done quite well. I imagine a game like Myst could really take on a new dimension in VR (Cyan released a VR version of Obduction but I didn't play it--regardless, it was made for PC and ported to VR).

The game either needs a slow pace (because of imprecise controls) or very broad sweeping motions. The problem with the latter is that Nintendo has been incorporating that experience since the Wii which was what? 2006 onward? So it's not like VR offers a unique way to play or control a game. It needs to sell on immersion so either porn or space/flight simulators which probably overlap the same demographic of purchasers.

Funny reading posts like this where you can tell the guy has never tried VR and is 100% talking out of his ass lol
 
And part of the problem is that people play a seated or standing still type platform like playstation vr or even worse one of those headsets you put your phone in and think they've experienced vr. Playing superhot on a vive pro, even though I didnt play for probably more than 20 hours was my best gaming experience of the past 5 years.
 
the most fun i've had is setting up a private The Forest server and playing the story mode with my bros. game is scary AF in vr
 
so cant WASD be done in VR by twisting your body or head a little for AD and maybe tilting head or body for WS. i guess strafe would be too much to ask for tho :p

ideally they never bother with foot related gear and leave it to head+hands. those who can+willing to dedicate enuf space for this are a tiny minority... theres no motivation/reason for devs to bother in this case. full movement thru head/hands only however will truly open the market.

fullbody just wont realistically happen until direct neural interface.
 
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u need that suspended omnidirectional treadmill like from ready player one dang im not ashamed to say i really liked that movie the gundam scene was fucking dope
 
Love the book, liked the movie. Second watch it gets better.

I want one of those treadmills and a jizz suit



I can do wasd and rotational movement with my headtracker. It has the tilt things in it like a phone, you can link that to WASD if u want , it's a bit trippy though
 
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