To be fair though all the 3A titles you speak of have zero innovation and simply polishing the fuck out of an already present genre/game-type.
Happy can't hang with the GD trolls so he has to get his troll jollies down here in the lower sub-forums shitting on a massively popular (like record shattering) game by a developer with a long history of polished AAA titles.
That's a special kind of troll right there.
Like, say, chess.
Carbonite
QH is way better, you just can't be a retard.
Weird, I've never needed a mod for quest grinding, and I have 5 alts.
And for wotlk they have improved much on the quests. The whole wrathgate storyline, or that interesting stuff in Grizzlyhills with the lumberjacks/wolve story is fun. Griftah sends you around, you escort a bunny (which should not go towards the light), you see the westfall people again. Great fun.
I use QuestHelper with the pathfinding shit turned off. I just use it to show me the areas where quests are. Carbonite has too many other things and I couldn't get it configured to do the one thing I wanted it to do and nothing else.
Then at 80 I can go back and do Sons of Hodir and Wyrmrest rep at my leisure. What sort of path do you guys take?
Yeah the only thing I don't like about Carbonite is the "Punk" tab. I have no idea WTF it is or what criteria is used to make up that list or even how to get rid of it. But it's a minor irritation compared to the mappy goodness it provides.
Quest Helper = Tells you what to do, where to do it, etc. It's based on another person's recommendations (though with QH you are free to make your own quest helper files).
Carbonite = You pick up quests, and colored Xs or blobs appear on your minimap showing you where you need to go to get the quest done. Mob tooltips are also labeled with said quest to assure you're hunting the right mobs