Lemon I need you again!

GoFFe

Veteran XV
Lemon! I could really need your help again buddy.

Could you please make a tutorial again on how to change the sky on BastardForge and and CC?

Like, what to type in the damn root menu and what version the sky must be, if its Lsky or marsdaycloud etc?

That would be super kewl of you.
 
:stab:

THIS EXAMPLE IS FOR SH_LT
(I didn't look at any other maps but the procedure should be the same.)

  • start demo then pause it
  • open console
  • type tree(); and press enter
  • expand SimManager
  • expand SimRenderSet
  • left click, then right click Sky and select Edit
  • in 'Material List DML' type litesky.dml
  • in Size experiment with values (600 seems good for SH)
  • in 'Texture 1 Index' type 1
  • in 'Texture 2 Index' type 2
  • (repeat for 3 through 15)
  • in 'Texture 16 Index' type 0
  • click Apply
  • Close console and exit (with X) from tree window.

After closing tree(); it may take a few moments to get control of the mouse and console again. You might have to minimize and maximize Tribes to get mouse input and console ability during editing and after closing tree.
 
Yeah, but litesky makes the sky red on CC and BF. What sky type works on those maps?

If you dont know I guess I will have to test all of them.
 
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