All this bitching and arguing. If I may, I want to offer some insight and a parallel
I love Tribes. But I also like another game by the name of Doom 2. After Quake 1 + 2 came out, everyone thought that old school Doom deathmatch, the fast and furious type, was going to die forever.
But back a few years ago, id released the source code to the game. Because of the source code release and the source ports released, classic Doom today still has a very thriving community, spread between doomworld, newdoom and zdaemon. Even after the extremely lackbuster Doom 3 was released, the classic Doom community still goes on, and even gets new players.
The point behind this is that YOU HAVE THE BEST PART IN YOUR HANDS The Torque engine! It's there! As long as you have the source code to the origional engine, the Tribes community will NEVER die. I'm really looking forward to the new Starsiege game that seems to be in the works, and you all have the capability to make a souce port of Tribes1/2 that adds features while still keeping that old tribes style, what Tribes Vengance should have been.
Tribes Vengance failed for one reason or another. That's a given. But there seems to be so much doom and gloom. Just recognize what you're holding isn't really broken.