Plese, use TSE guys... Let's say if everyone here would donate 5 $ or something on a PayPal, it would be enough to give you the early adopter license... When you buy it, you get the full release for free later on.
Mort Rouge said:Plese, use TSE guys... Let's say if everyone here would donate 5 $ or something on a PayPal, it would be enough to give you the early adopter license... When you buy it, you get the full release for free later on.
Creole Ned (Moderator) - 08:57pm Mar 16, 2005 PST
I mean that T:V is a commercially available game that you can buy in a retail outlet. By that fact alone it has far more exposure than Legends ever would. Trying to build a successful (as in widely-played) mod on an obscure non-commercial title is...a difficult task, I would say.
Creole Ned (Moderator) - 12:26am Mar 16, 2005 PST
In my own opinion, Renegades has only marginalized itself by switching to a non-commercial game as its base. The player base of T:V may be small but it's far bigger than the tiny base of Legends players. They will have an extremely difficult time trying to garner any significant player support. But perhaps that isn't their primary goal.
The Horny Rat said:Theres no hurry, you all ready have tribes2 renegades. theres little chance you will have much success or even close to what you had on tribes2....
I don't know if the Starsiege 2845 team, would even be willing to have an intergrated tribes mod in there game or even add basic support for it so adding it later would be easyer. I guess they would need permision from Vivendi Universal Games, first.
The best way I see to save and keep tribes going for many years is to have it out on the next TSE engine, thats made for this game, along with Starsiege 2845, a commercial game most likely being sold in stores...
this would bring the whole community back togathere.
The Horny Rat said:I hope your right in the end, because I have a lot of time invested in my legends mod war2004, but moving your mod to a game thats not going to be sold in stores and has no commercial exposure, or a installed player base, most in the industry with any brains would say your got little chance of success..
Theres nothing wrong with having a tribes mod made for Starsiege 2845, its all in the same universe..
no one said it was a bad idea when it was being made for T:V, lol..........
The Horny Rat said:After reading and thinking about all of this..
I think renegades made the wrong decision teaming up with Legends.
Renegades should be a intergrated mod for Starsiege 2845, after its out.
If they started working with the Starsiege 2845 team, now they could maybe get core things added in the engine to support a tribes mod like player jetting.
and I bet the Starsiege 2845 team, could use more skinners, scriptes, coders, mappers.
Theres no precident for free shooter games ever gaining a large player base, except for one I can think of at the moment, Americas's Army buts its got millions in us goverment funding, that would support making a mod like renegades, or any large mod for. the installed player base of these games are to small.. I aggree with Creole Neds, post over in the T:V forums. http://community.vugames.com/WebX?230@207.zaZ7ew7Wkb8.0@.1dd96fd0
JimBodkins said:Counter Strike, Team Fortress Classic. Free shooters are the LARGEST played shooters online.
Arcanox said:About the TSE issue.
We will try to integrate TSE but at the moment that is not an option.
WHY:
TSE is unfinished. Several things we code into TSE will most likely BREAK. We do not want to confuse the breaking of features with bugs, or have to return to recode these things for future use.
Right now TGE is the only option we have. The Legends team will not even consider using TSE untill it is complete. There is nothing stopping the Renwerx team from putting together shader maps for our skins though.
JimBodkins said:Counter Strike, Team Fortress Classic. Free shooters are the LARGEST played shooters online.
NoFiX said:Not the best comparison...let's see a huge mod, that came from a game like Tribes...for example, since it's probably the best comparison. Oh, wow, none exist...imagine that.
CarpeIppon said:Horny Rat, you are so clueless. No offense to the SS team, but what the fuck have they actually produced? You seem to think they are god's gift to the mod community, but what have they made besides pretty screen shots. OMG good screenshots!!! They are so l33t!!!!111 Legends is already PLAYABLE!!! Since Ren is mostly just new art, weapons, & deployables, they can start playtesting their creations TODAY!!!
Or, they could join the SS team, which would 1.) add virtually nothing to SS:2845's team they don't have already, 2.) recreate tribes physics which has already been done by Legends, 3.) be handcuffed by VUG, which completely screwed up T:V.
Legends + Ren = win/win. SS:2845 + Ren = meh/lose.
As for commercial exposure... CS had no commercial exposure until it became a major cash cow for Valve. People were buying halflife just to play CS. Only THEN did it get true commercial marketing. Starseige:Tribes had virtually none. It was spread mostly through word of mouth and warez. I can't remember if I ever saw it on a store shelf. You completely underestimate the power of word of mouth for great games.