Yep. At least you're max-level and probably upgrades. The real problem is lower levels.
Basically, the game has a severe problem with scaling early on, and then oddly enough weird penalties with "better" weapons.
The assault rifles are a perfect example of this. The first rifle is "okay." Then you get the Vindicator and at first you're like "wtf, burst only?" Then you realize of course that it's good because you can just get ~95% headshots (if you're good). Later on, you get the Geth Pulse Rifle, which is basically a piece of shit all the way around and does probably 10% total damage at long range, even though it's accurate. And for some reason, it's rate of fire is random. How dumb is that? It just randomly speeds up and slows down. What kind of
alien technology a thousand years down the road is that shit?
Finally, you get the *ARWARRRAWRAWRR*
Revenant Machine Gun!!!! You're like, "oh shit, son, this is gunna be aweeesssomme!" Then of course you fire it. It has worse accuracy than the god damn shotguns. Damage is high, but you can't even begin to aim for headshots, so damage vs the Vindicator is worse overall unless you are spraying at less than 3m. You just have to sort of "control" the spray as if it were CS, but 1/3 of the bullets miss and hardly any hit the head. You're basically just aiming center-mass, instead of doing the high-damage headshots.
So basically:
Vindicator AR > Starter AR
Vindicator AR > Geth PR
Vindicator AR > Revenant MG
Absolutely retarded. BioWare's gameplay designer is seriously clueless.
M-15 Vindicator - Mass Effect Wiki - Mass Effect, Mass Effect 2, walkthroughs and more
Damage: 36.8
DPS: 145
M-76 Revenant - Mass Effect Wiki - Mass Effect, Mass Effect 2, walkthroughs and more
Base Damage: 21.3
Base DPS: 204
You'd think "well it has more dps!!" but you'd be wrong. You can burst the Vindicator very quickly, and with near perfect accuracy, a.k.a. you're pumping out more shots AND you're getting the massive headshot damage bonus.
This is basically just VERY, VERY poor game designing. The only saving grace that they could pull as a defense would be to say, "well the Vindicator is designed for the
pro FPSers, because if you have good aim, then you can get headshots all day long." However, I seriously doubt that they were aiming for that, especially considering the Codex information says that the Revenant is "an upgrade from the Vindicator."
This weapon is just one of the many, many things I found out playing each game a single time. How do these designers let this shit pass? Is there no care for quality of work anymore? No pride? No attention to detail?
It's a shame. If I was part of a game like that, the only way I could even do the job is if I put my... well, everything into it and I guarantee I'd be fucking proud of the end result. As ME2 stands, and many many other games like it and as of lately, I'd be ashamed at overlooking these problems.
A single play-through. Just one. They obviously don't care about the quality of their game. Where is the fucking passion from these devs? It's sad.